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HomePatch NotesTEKKEN 8 Update v1.13.00 Patch Notes

TEKKEN 8 Update v1.13.00 Patch Notes

The update data for “TEKKEN 8” will be distributed with the following details:

Version
Ver.1.13.00

Application Date and Time
[JST] From around 11:00 on Tuesday, March 11th, applied sequentially
[CET] From around 3:00 on Tuesday, March 11th, applied sequentially
[PDT] From around 19:00 on Monday, March 10th, applied sequentially

Maintenance Date and Time
[JST] Tuesday, March 11th, 10:30 – 15:00
[CET] Tuesday, March 11th, 2:30 – 7:00
[PDT] Monday, March 10th, 18:30 – 23:00

Note:
Please note that the date and time may change without prior notice.
All online content will be unavailable during maintenance.

Impact of the Update
The application of the update data will affect the following modes and features:

* “DOWNLOADED REPLAYS” / “MY REPLAY & TIPS”
Replay data from before the update will no longer be playable.

* “ONLINE REPLAY”
All replay data from before the update will be deleted.

The details of the update are as follows:

“TEKKEN SHOP”

“Heihachi Costume 01” Added
– Revival Costume for Playable Character “Heihachi”

“TEKKEN SPECIAL DEAL” Available
– Selected items available at special prices during the event period.

“TEKKEN FIGHT LOUNGE”

Added “Ghost vs. Ghost” Feature
– What is a Ghost?: An AI-learned replica of the player that grows based on battle actions
– Added a new feature allowing battles between the player’s Ghost and other players’ Ghosts in the Lounge
– By talking to another player in the Lounge and selecting “Battle Ghosts,” players can initiate a match
– Before the battle, players can choose one of the following three strategies, which alter the Ghost’s behavior even if using the same Ghost:
  - AGGRESSIVE: A combat style focused on offense
  - DEFENSIVE: A combat style focused on defense
  - BALANCE: A combat style balancing offense and defense
– The “Ghost vs. Ghost” feature will continue to receive updates according to the following schedule:
 1) March (v1.13):
  - Implementation of the “Ghost vs. Ghost” feature
 2) May (v2.01):
  - Addition of features such as Ghost data deletion and AI learning ON/OFF toggle
  - Opening of “TEKKEN GHOST SHOWDOWN” within “TEKKEN FIGHT LOUNGE”
  - “TEKKEN GHOST SHOWDOWN” will be available real-time battles between player-trained Ghosts
 3) June (v2.02):
  - Implementation of a feature allowing players to give commands to AI Ghosts during “Ghost vs. Ghost” battles
  - Implementation of a feature enabling AI Ghosts to learn and refine their behavior based on player evaluations during “Ghost vs. Ghost” battles

Five Special Ghosts Appearing with Obtainable Character Panels
– Defeat Special Ghosts in battle to obtain one character panel per victory
– Character panels feature five fan art designs collected from the “TEKKEN FANDOM Campaign”
– Special Ghosts will appear in the lobby until just before maintenance for the next update scheduled on Tuesday, April 1st
– In the next update, these Special Ghosts will be replaced with five new ones

Option to Hide Player Information Displayed on Avatars
– Added a “Hide” option to the player information toggle, which can be switched by pressing [R3/Right Stick/N]
– Player information can now be cycled in the following order:
 - “TEKKEN 8” in-game player name ⇒ Platform account name ⇒ TEKKEN ID ⇒ (NEW) Hide ⇒ Player name

#“PLAYABLE CHARACTERS”
Character Move Behavior Fixes and Balance Adjustments
– As a major balance adjustment is planned for the “Season 2” update on Tuesday, April 1st, no balance adjustments will be implemented in v1.13, which precedes this update.
– The latest information on Season 2 will be announced in the upcoming “TEKKEN Talk Live” events.

March: “TEKKEN Talk Live Season 2 & Anna Special”
– YouTube: https://www.youtube.com/live/Z5G9cCvMfvY
– Twitch: https://www.twitch.tv/tekken
 [JST] Monday, 3/24 at around 12:00
 [CET] Monday, 3/24 at around 4:00
 [PDT] Sunday, 2/23 at around 20:00

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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