The 4th post-launch patch is here. In this update, I’ve fixed a number of employee bugs and multiplayer issues.
There have been a few saving/loading issues, and I think this is primarily due to Windows permissions preventing Schedule I from writing files during the save process. As far as I know, this only occurs for a relatively small percentage of players. To help detect and fix this issue, I’ve created a system that will detect when there is a file writing permissions issue and display a pop-up in the main menu that provides instructions to resolve the issue.
Tweaks/Improvements
- Added write permissions auto checker.
- Added automatic bug reporting for multiplayer join fails.
- Added a bug report category for employees.
- A bug report is now automatically submitted if it takes more than 90 seconds to load into a multiplayer game.
- Product names are now made file-safe before attempting to save.
Bug fixes
- Fixed a number of employee pathfinding bugs.
- Fixed a bug involving employees sometimes not being able to place items if the destination is almost at full capacity.
- Fixed vehicle trunks duplicating items.
- Added a check to prevent duplicated text in the management clipboard.
- Fixed a number of janky colliders in the post office.
- Fixed ‘I’m stuck’ button not working in the prologue.