A new patch for Stalker 2 has just gone live with a wide range of fixes, including some of the most reported issues, such as the ACCESS_VIOLATION_ERROR crash error and the LowLevelFatalError crash. Here are the complete patch notes.
S.T.A.L.K.E.R. 2 Update 1.0.3 Patch Notes
Crashes and memory leaks:
- Multiple ACCESS_VIOLATION_ERROR fixes.
- Multiple LowLevelFatalError crash fixes.
Controls adjustments:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
- Mouse Smoothing is disabled by default.
- Mouse Acceleration is disabled by default.
Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned below:
- Camera sensitivity: 25%.
- Aim sensitivity: 15%.
Main and Side missions:
- Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
- Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
- Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
- Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
- Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
- Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
- Fixed issue with NPC’s despawning when player successfully finishes Legends of the Zone mission.
AI:
- Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
- Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
- Fixed issue with Sidorovich not selling certain ammo types.
Saves:
- Fixed issues with missing player saves after a hard reboot of the PC/Xbox.