The Titan is one of the classes in Path of Exile 2, and it was designed for those who’ll enjoy frontline combat. Due to its immense strength and the area-of-effect abilities it has, it’s pretty great at controlling the battlefield while dealing devastating blows against their enemies. This guide will get into the core mechanics of the Titan class and its strengths, weaknesses, and key skills. We will also look at the best Ascendancy choices for maxing out your Titan’s potential and give you a detailed build guide to help you pummel down the battlefield.
Titan Warrior Build
The Titan is a powerful class that excels at controlling the battlefield and dealing massive area damage. Here’s a breakdown of their playstyle:
Engage and Control
- Leap into the fray: Use Leap Slam or Shield Charge to quickly close the distance between you and your enemies.
- Set the stage: Cast Infernal Cry to destabilize enemies and lay down Earthquake to deal area damage and slow foes.
Capitalize on the Chaos
- Stun and destroy: Use Crushing Blows to trigger Heavy Stuns on enemies, setting them up for devastating attacks.
- Devastate with powerful slams: Unleash Boneshatter and Earthquake’s Aftershocks to deal massive damage to stunned and slowed enemies.
Stay in the Fight
- Tank up: Rely on strong armor and life recovery flasks to sustain yourself in long battles.
Titan’s strengths
- Area Damage Master: Titans are masters in defeating several enemies at a single time with area-of-effect power attacks.
- Unbreakable Resilience: Built to last, Titans possess the exceptional durability and defensive capability that will absorb massive damage.
- Crowd Control Master: The stunning and incapacitating effect it has on its opponents makes a huge difference in winning.
Titan’s weaknesses
- Lack of agility: The titans do not possess mobility, and careful placement is required during a fight.
- Tough enemies: The high-level enemies often have a strong resistance to stuns, which may make things really tough.
Use Ruthless gem to accelerate stun buildup to make heavy stun constantly. To amplify the stun damage you can also use Melee Physical Damage and Area of Effect gems.
Primary Attack I: Earthquake (Crowd Control)
Earthquake is a powerful two-handed mace attack that slams the ground, dealing area damage and creating jagged ground. This jagged ground slows enemies and erupts in a powerful aftershock after 4 seconds. You can have a maximum of 2-4 jagged ground patches active at once. The attack’s damage scales from 40% to 125% of your base attack damage and requires 8-75 mana to use. It has an attack speed of 75% of your base attack speed. Use Pulverise and Fist of War gems to effectively use earthquake.
Primary Attack II: Boneshatter (Single Target)
Boneshatter is a powerful melee strike attack that deals 100-312% of your base attack damage. It has a 60% attack speed and costs 9-80 mana to use. The unique feature of Boneshatter is its ability to heavily stun enemies that are primed for stun and create a shockwave that deals significant area damage. The strike range of Boneshatter is increased by 2 units. However, when dual-wielding, both weapons deal 30% less damage. It is good both for single target and crowd control. Use Impact Shockwave gem to trigger an additional shockwave and Overpower gem to buildup stun by 80%. You can also use the Exploit Weakness as it consumes the enemy armour and increases the enemy weakness. Razing gem will make your enemies vulnerable to shock waves.
Defense: Infernal Cry
Infernal Cry is a warcry that empowers subsequent attacks and destabilizes enemies within its area of effect. The warcry consumes all endurance charges to further empower attacks. Destabilized enemies combust upon death, dealing additional damage. Infernal Cry itself deals 4-119 to 7-179 fire damage and has a critical hit chance of 7%. It deals 10% more fire damage for each power of exploding corpse. The explosion radius of the warcry is 1.6 meters. Infernal Cry has a cooldown time of 8 seconds and a cast time of 0.8 seconds. It requires level 0-90 and 3-205 strength to use.
Damage: Ancestral Warrior Totem
This skill summons a totem that fights alongside you. The totem uses mace skills from your skill gems and can attack enemies with its own mace. The totem lasts for 8 seconds and can attack once per second. It deals physical damage, ranging from 6-141 to 9-212 base damage. You can have one additional totem active at a time.
Titan Ascendancy Nodes
Ascendancies are like advanced classes for your character. They allow you to specialize in specific skills and abilities, making your character more powerful and unique.
Stone Skin
Stone Skin will make your armor twice as strong. It can be regarded almost like being in an indestructible armor. The characters relying for defense are usually better supported by this skill, specially those fond of getting close up to the opposing side, and boost armor to bear less physical impacts. This makes you quite tougher to die, especially when faced to enemies, which do deal high physical damage attacks.
Earthbreaker
This will make your slam attacks have a 20% chance of generating an aftershock, causing a shockwave that hurts the nearby enemies. The skill, along with Thunder Earthquake and Hammer of the Guts, will be a real game-changer. The Earthbreaker skill not only increases damage output but also provides more safety by allowing you to deal significant damage from afar, keeping you out of harm’s way.
Ancestral Empowerment
With Ancestral Empowerment, every other slam attack will supercharge using ancient power! Your attacks will hit harder or affect a larger area. It gives you a strategic layer of gameplay. You can make strong blows that can quickly overwhelm your enemies by the correct timing of your attacks. In case you build your character with slam skills, then this skill is a must-have. It will give your attacks devastating power and make you a conqueror on the battlefield.
Colossal Capacity
Colossal Capacity skill allows carrying a chest that will add 20 extra slots in the inventory. This means you can have more loot, which is really helpful when hoarding items, but this means sacrificing some powerful abilities that could help your character be strong in combat situations. Therefore, it is essential to weigh the pros and cons for you to decide if this is right for you. If convenience is more to your preference than combat, then Colossal Capacity serves as a great way for you to reduce the amount of trips you have to make to town in order to sell or store your loot.
Hulking Form
This skill makes all of your minor passive skills 50 percent more powerful. Minor passives are those little bonuses that grant you extra health, extra damage, or resistances. With Hulking Form, these bonuses become much larger.
Crushing Impacts
Crushing Impacts skill makes your attacks hit harder, especially against enemies with strong armor. If you enjoy fighting up close and personal with powerful attacks, this is a great choice. By adding Crushing Impacts to your build, you can deal massive damage, even to the toughest foes. It’s a perfect fit for characters who specialize in physical damage and slam skills.
Primed for Stun
This skill makes it easier to stun enemies. When an enemy reaches a certain stun threshold, they become “primed” and are more likely to be stunned by your attacks.
- Normal Enemies: 40% stun buildup
- Magic Enemies: 60% stun buildup
- Rare Enemies: 70% stun buildup
- Unique Enemies: 80% stun buildup
So, by building up an enemy’s stun meter, you can increase your chances of stunning them, which can be very helpful in combat.
Heavy Stun
When you hit an enemy, you build up a stun meter. Once this meter fills up, the enemy will be stunned, preventing them from moving or attacking.
- Different enemies have different stun thresholds: Some enemies are easier to stun than others, especially larger, tougher monsters.
- Physical and Melee damage increase stun buildup: The more physical and melee damage you deal, the faster you’ll fill up an enemy’s stun meter.
By effectively using Heavy Stun, you can control the battlefield and gain a significant advantage in combat.
Surprising Strength
This skill gives you a 40% damage boost against enemies that are stunned. This is a huge power-up, especially when combined with skills like Boneshatter, which can easily stun enemies. Imagine using a powerful attack like Hammer of the Gods on a stunned enemy – the damage would be devastating! This skill opens up the possibility of building a character focused on stunning enemies and then dealing massive damage to them.
Mysterious Lineage
This skill gives you 15% more health. Therefore, you can take a bit more damage before going down, making you all the tougher and more resilient in combat. It is a good choice for up close and personal characters because it will help you survive longer in the heat of the battle.