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How to Get Weird Water and Weird Pot Legendary Artifacts in Stalker 2 (Mist Anomaly Puzzle)

Stalker 2: Heart of Chornobyl is a game filled with mysterious anomalies and powerful artifacts. Among these, two “legendary artifacts” are the Weird Water and the Weird Pot, which promise rewards to whoever can find them. Getting the Weird Pot is particularly challenging as you need to solve a confusing Mist Anomaly puzzle to get the pot. In this guide, we’ll help you get the two items.

How to Get Weird Water Legendary Artifact – Stalker 2

DescriptionOne of the legendary altered items often mentioned in hushed tones by stalkers around the campfire. 
EffectsSmoother movement Effect and radiation protection. 
RarityLegendary
Weight0.55 Kg
Selling Price 80,000 Coupons

Go to the Wandering Lights in the Zaton region at night to get the Weird Water Artifact. Move between the lights to find the artifact lying on the ground. Be careful while going through the lights; if you touch them, you will deplete your health. Some mutant enemies will also spawn as soon as you enter the area. As long as you keep moving, you should be safe. 

You can use any artifact detector to find the Weird Water. The light near the edge of the area has the artifact, but it’s hard to identify due to the mist. Try using the artifact detector or move from one light to the other, and eventually, you should find the Weird Water. 

How to Get Weird Pot Legendary Artifact Stalker 2 – Solve Mist Anomaly Puzzle

DescriptionOne of the legendary “altered items” often mentioned in hushed tones by stalkers around the campfire.
EffectsAlthough the pot is empty, steam is always wafting from beneath its lid. This item helps to allay one’s thirst and hunger, but be careful: the Zone’s gifts can be unpredictable.
RarityEpic
Weight0.65 kg
Selling Price80,000 Coupons

To get the Weird Pot, go to the Burnt Forest region marked above. There’s a mysterious house hidden in the mist. You can also find some mutants in the area, so be careful. 

1. After you find yourself outside the downtrodden wooden house and enter it, the two doors are blocked by cupboards. Go to the window and start shooting the roof multiple times to completely break the wooden part of the ceiling.

2. Next, from the house’s main extract, go in the opposite direction into the mist. You will transition into another dimension, where you’ll find yourself near another similar wooden house.

3. You will emerge at the back of the house. Go around to the front and enter through the main door. In the new house, the two doors are not blocked by the cupboards. However, the gates are locked. In the yard, you will notice stairs going down but are boarded. Go into the mist again to reach the other house.

4. Enter the cave. In the cave, pick up a room key. The cave will take you to an old room. Navigate your way towards a locked door with a big lock on it. Shoot the lock several times to break it and open the door to enter the next room. Open the next locked door, and you will see a way out of the house.

5. Go to the back of the house and into the mist to reach the other house. 

5. Go into the house and open the second door as shown in the above image. You can open it and enter.  

6. Go into the room and, using the wooden boxes, climb to the attic. The attic allows you to drop down into another room. 

7. Look at the fireplace in the room, and you will get the Weird Pot.

How to Equip Legendary Artifacts 

Legendary artifacts in STALKER 2 can give you special abilities but can also have negative effects. Once you grab the artifact, you can equip it to get special effects. To do this, open your inventory menu (down on Xbox, I on PC). Drag and drop the artifact into one of the quick-access slots. Press the left control stick (Xbox) or Q (PC) if you can’t see the equipment section.

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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