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    Home » Dying Light: The Beast Hotfix Version 1.2.4 Patch Notes on 09 October
    Should You Give Away The Ammo in Dying Light: The Beast 'Precious Cargo Quest'
    Patch Notes

    Dying Light: The Beast Hotfix Version 1.2.4 Patch Notes on 09 October

    By Harry SOctober 9, 2025No Comments2 Mins Read
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    Patch Notes for Dying Light: The Beast are currently out and in the process of being rolled out. Read the patch notes below:

    Hotfix Version 1.2.4 Patch Notes

    Stability & Performance

    • Fixed several crashes and improved overall game stability across all platforms.
    • Optimized shutdown and map loading processes to prevent rare fatal errors.
    • Improved Steam and PS5 compatibility, reducing unexpected crashes and freezes.
    • Optimized FPS limiter and Frame Generation for smoother gameplay experience.
    • Fixed various visual artifacts in SSR.

    Gameplay improvements

    • Enhanced parkour ledge grabbing animations for faster, more responsive movement.

    Quests & Progression

    • MQ – Safe Haven:
      • Added better indicators and logic fixes for story sequences and world events.
    • MQ – Power Gambit:
      • Fix for doors in Power Plant not opening in COOP after the spawner executed.
      • Fix for enemies not appearing during exit from the Power Plant.
    • MQ – School’s Out:
      • Fix for quest progress block if the door (scientist’s room) is closed at the start of the fight.
    • SQ – Don’t Look Back in Anger:
      • Fixed resetting fury and fury meter entirely before forcing fury during the mini boss fight.
    • Progression:
      • Fixed achievement unlock issues in co-op mode (“Good Samaritan”, “Glimpse into the Future”, “We’re Safe here!”).
      • Improved co-op replication for doors, enemies and quest events that previously resulted in softblocking players.
      • Fixed several blocked Tier 1 and Tier 2 Hidden Stashes.

    Environment

    • Fixed multiple world geometry issues (terrain gaps, missing occluders, and OOW spots).
    • Improved lighting and rain effects in several locations.
    • Added missing environmental details (mural).

    Audio

    • Fixed music and combat themes getting stuck after mission failure.
    • Improved quest-related music transitions for smoother atmosphere flow.

    General Improvements

    • Fixed displayed weapon damage inconsistencies as well as upgrade damage values. 
    • Fixed incorrect weapon definitions to address crafting discrepancies. 
    • Fixed visible scroll position re-adjustment when transferring items between inventory and stash.
    • Added Info about availability of shared progression on the Public Games/Friends game list.
    • Improved selected translations in several languages.
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    Harry S
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    Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.

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