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    Home » All Artifacts Locations in Stalker 2
    All Artifacts Locations in Stalker 2
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    All Artifacts Locations in Stalker 2

    By Harry SNovember 25, 2024Updated:February 21, 2026No Comments20 Mins Read
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    Stalker 2’s Chornobyl Exclusion Zone is dangerous as you battle against radiation-altered mutants, environmental hazards, and hostile factions. To better your chances against these foes and to balance the environmental effects, you need to find Artifacts. These artifacts come with a positive and a negative effect; finding the perfect balance will help you maneuver the various regions of the game easily. This guide will show you the best locations to find Artifacts in Stalker 2.

    How to Find Artifacts in Stalker 2

    You can find special items called artifacts by using your Echo Detector. When you’re close to an artifact, the detector will start beeping louder and louder, guiding you toward it. The closer you get, the stronger the signal becomes. You’ll also hear a faint humming sound from the artifact itself, but it might be tricky to locate with all the beeping from the detector.

    Contents

    Toggle
    • How to Find Artifacts in Stalker 2
    • All Artifacts in Stalker 2
      • List of All Artifacts in Stalker 2
      • Mold Artifact Location
      • Stone Blood Artifact Location
      • Crystal Artifact Location
      • Jellyfish Artifact Location
      • Pebble Artifact Location
      • Eye Artifact Location
      • Goldfish Artifact Location
      • Flytrap Artifact Location
      • Moonlight Artifact Location
      •  Flash Artifact Location
      • Slug Artifact Location
      • Mica Artifact Location
      • Hypercube Artifact Location
      • Whirlwind Artifact Location
      • Thunderberry Artifact Location
      • Rat King Artifact Location
      • Rosin Artifact Location
      • Gravi Artifact Location
      • Spring Artifact Location
      • Dead Sponge Artifact Location
      • Shop Class Artifact Location
      • Stone Heart Artifact Location
      • Urchin Artifact Location
      • Flaw Artifact Location
      • Liquid Rock Artifact Location
      • Horn Artifact Location
      • Kolobok Artifact Location
      • Weird Nut Artifact Location
      • Sapphire Artifact Location
      •  Fireball Artifact Location
      • Magma Artifact Location
      • Cavity Artifact Location
      • Mama’s Beed Artifact
      • Weird Water Artifact Location
      • Weird Flower Artifact Location
      • Weird Pot Artifact Location

    All Artifacts in Stalker 2

    Artifacts in STALKER 2 can give you special abilities but can also have negative effects. Once you grab the artifact, you can equip it to get special effects. To do this, open your inventory menu (down on Xbox, I on PC). Drag and drop the artifact into one of the quick-access slots. If you can’t see the equipment section, press the left control stick (Xbox) or Q (PC).

    List of All Artifacts in Stalker 2

    THIS TABLE IS WORK IN PROGRESS

    ArtifactsAnomaliesLocationEffects
    1. Streak Artifactn/a
    2. Skipjack Artifact (Rare)ChemicalRadio Protection: Strong
    3. Devil’s Mushroom Artifact (Rare)AcidChemical Protection: Strong
    Radiation: Strong
    4. Horn ArtifactAcidPoisonous Hole, Garbage regionChemical Protection: Weak
    Radiation: Weak
    5. Sparkler ArtifactElectroElectrical Protection: Weak
    Radiation: Weak
    6. Chocolate Bar ArtifactElectroElectrical protection – Weak
    Radiation – Weak
    7. Weird Ball Artifact (Legendary)Lying AboutReduced Bullet Damage
    8. Weird Water Artifact (Legendary)Lying AboutWandering Lights, Zaton RegionIt helps with radiation and makes movement smooth.
    9. Crest Artifact (Rare)ElectroEndurance: Strong
    Radiation: Strong
    10. Deep Sponge Artifactn/aAhroprom Factory, Chemical Plant region
    11. Spinner Artifactn/aRadiation: Weak
    Bleeding Resistance: Weak
    12. Glare Artifact (Rare)ElectroElectrical Protection: Strong
    Radiation: Strong
    13. Night Star Artifact (Rare)GravitationalWeight: Strong
    Radiation: Strong
    14. Lyre ArtifactThermalBleed Resistance: Weak
    Weight: Weak
    Radiation: Weak
    15. Starfish Artifact (Rare)ElectroEndurance: Medium
    Bleeding Resistance: Medium
    Radiation: Strong
    16. Petal Artifact (Rare)ThermalBleeding Resistance: Strong
    Radiation: Strong
    17. Broken Rock ArtifactGravitationalPhysical Protection: Medium
    Radiation: Strong
    18. Wrenched ArtifactGravitationalPhysical Protection – Weak
    Radiation – Weak
    19. Thorn ArtifactAcidRadio Protection: Weak
    20. Torch Artifact (Rare)ThermalThermal Protection: Medium
    Weight: Medium
    Radiation: Strong
    21. Meat Lighter Artifact (Rare)ThermalThermal Protection: Strong
    Radiation: Strong
    22. Meat Chunk ArtifactAcidChemical Protection: Weak
    Radiation: Weak
    23. Slime ArtifactAcidRadio Protection: Weak
    24. Compass Artifact (Legendary)GravitationalPhysical Protection: Maximum
    Radiation: Maximum
    25. Flower Bud Artifact (Rare)GravitationalPhysical Protection: Medium
    Endurance: Medium
    Radiation: Strong
    26. Crust ArtifactAcidChemical Protection: Weak
    Radiation: Weak
    27. Tourist’s Breakfast ArtifactChemicalChemical Protection – Medium
    Radiation – Medium
    28. Ciliate ArtifactChemicalPoisonous Hole, Garbage regionChemical Protection: Medium
    Radiation: Medium
    29. Weird Flower Artifact (Legendary)Lying AboutWhen Sleeping Masks your Scent
    30. Weird Bolt Artifact (Legendary)Lying AboutCooling towersReduce Damage from Anomalies
    31. Weird Pot Artifact (Legendary)Lying AboutSupports Thirst and Hunger
    32. Snowflake ArtifactElectroEndurance: Weak
    Radiation: Weak
    33. Pellicle Artifact (Rare)ChemicalChemical Protection: Strong
    Radiation: Strong
    34. Battery ArtifactElectroEndurance – Weak
    Radiation – Weak
    35. Bubble ArtifactAcidRadio Protection: Medium
    36. Crown ArtifactGravitationalPhysical protection – Weak
    Endurance – Weak
    Radiation – Medium
    37. Crystal Thorn ArtifactAcid
    38. Flaw ArtifactThermalBrood, in the JunkyardRadiation: Medium
    Bleeding Resistance: Weak
    39. Harp Artifactn/a
    40. Jellyfish ArtifactGravitationalEastern checkpointPhysical protection – Weak
    Radiation – Weak
    41. Thunderberry Artifact (Legendary)ElectroCement Factory region, Reloading pointEndurance: Maximum
    Radiation: Maximum
    42. Spring ArtifactGravitationalChemical Plant region, Petrol Pump StationWeight: Medium
    Radiation: Medium
    43. Urchin ArtifactAcidChemical Plant region, Chemical TanksRadio Protection: Medium
    44. Liquid Rock (Legendary)AcidPoisonous Hole, Garbage regionRadio Protection: Maximum
    Chemical Protection: Maximum
    45. Kolobok ArtifactChemicalPoisonous Hole, Garbage regionChemical Protection: Medium
    Radiation: Medium
    46. Magic Cube Artifact (Rare)GravitationalRadiation: Maximum
    Physical Protection: Strong
    47. Magma ArtifactThermalZaton region outside the CircusThermal Protection: Weak
    Radiation: Medium
    Weight Effect: Weak
    48. Mica ArtifactAcidInside a bus, MazeRadio protection – Weak
    49. Moonlight ArtifactElectroElectricity pylon in the eastern part of the Garbage regionElectrical protection – Medium
    Radiation – Medium
    50. Plasma ArtifactThermalThermal Protection: Medium
    Radiation: Medium
    51. Rat King ArtifactElectroGarage region, inside the tunnelRadiation: Weak
    Bleeding Resistance: Weak
    Electrical Protection: Weak
    52. Shell ArtifactElectroEndurance – Weak
    Radiation – Weak
    53. Whirlwind ArtifactGravitationalRibs, Lesser ZonePhysical protection: Weak
    Endurance: Weak
    Radiation: Weak
    54. Dead Sponge ArtifactThermalAhroprom Factory, Chemical Plant regionBleeding Resistance Medium
    Radiation: Medium
    55. Flytrap ArtifactGravitationalRibs, Lesser ZoneWeight – Medium
    Radiation – Medium
    56. Weird Nut (Legendary)Lying AboutCooling TowersRapid Blood Coagulation, but Woulds Takes Lonf to Heal
    57. Mama’s Beed ArtifactThermalDetention CenterBleeding Resistance: Medium
    Radiation: Strong
    58. Soul ArtifactElectroEndurance: Medium
    Radiation: Medium
    59. Stone Blood ArtifactGravitationalDeath caveWeight – Weak
    Radiation – Weak
    60. Crystal ArtifactThermalDetention CenterThermal Protection: Weak
    Radiation: Weak
    61. Droplets ArtifactThermalThermal Protection: Weak
    Radiation: Weak
    62. Harp ArtifactElectroRadiation: Medium
    Bleeding Resistance: Weak
    Electrical Protection: Weak
    63. Hypercube Artifact (Legendary)ThermalDetention CenterThermal Protection: Maximum
    Radiation: Maximum
    Bleeding Resistance: Maximum
    64. Lantern ArtifactElectroRadiation: Medium
    Electrical Protection: Medium
    65. Rosin ArtifactGravitationalDuga region, in GaragesRadiation: Weak
    Endurance: Weak
    66. Shop Class ArtifactElecctroDuga region, inside the Commissary StoreEndurance: Weak
    Bleeding Resistance: Weak
    Radiation: Medium
    67. Goldfish ArtifactGravitationalDeaf MeadowRadiation: Weak
    Weight: Weak
    68. Fireball ArtifactThermalSwamps region, near the Burn FarmsteadThermal Protection: Weak
    Radiation: Weak
    69. Spinner ArtifactThermal
    70. Stone Heart ArtifactCordon regionRadiation: Weak
    Weight: Weak
    71. Mold ArtifactAcidThermal Protection – Weak
    Radiation – Weak
    72. Pebble ArtifactGravitationalNuclear Waste BurialPhysical Protection – Weak
    Endurance – Weak
    Radiation – Weak
    73. Cavity ArtifactThermalZaton region outside the CircusBleed Resistance: Weak
    Weight: Weak
    Radiation: Weak
    74. Sapphire ArtifactElectroGarbage region, near the Electric FieldRadiation: Weak
    Bleeding Resistance: Weak
    Endurance: Weak
    75. Slug ArtifactAcidGarbage regionRadio protection – Weak
    76. Gravi ArtifactGravitationalChemical Plant region, near the Promin CMD FactoryWeight – Weak
    Radiation – Weak
    77. Stone Heart ArtifactGravitationalCordon region
    78. Eye ArtifactThermalMagnetic Cave in the Lesser ZoneThermal Protection – Weak Radiation – Weak
    79. Flash ArtifactElectroEastern part of the Garbage regionElectrical protection – Weak
    Radiation – Weak
    80. SteakThermalBleeding Resistance Weak
    Radiation: Weak
    81. Strong BloodGravitationalRadiation: Weak
    Weight Effect: Weak
    82. SprintGravitationalWeight: Medium
    Radiation: Medium
    83. Metal ChunkChemicalChemical Protection: Weak
    Radiation: Weak

    Mold Artifact Location

    Click on any image to enlarge

    DescriptionEffects
    A common artifact found in acid anomalies. Facilitates the rapid growth of fungi and microbes. Storing it alongside foodstuffs, including canned goods, is not advised.Radiation: Weak
    Chemical Protection: Weak

    To get this artifact, you’ll need to complete a main mission called “A Needle in a Haystack.” Go to the marked location on your map, enter the house, and head down into the cave. Fight the mutant creature inside and then use bolts to clear the toxic areas. Keep going through the cave, staying on the left side. You’ll come to a long tunnel that leads into a new cave area. Follow the left path and you’ll find a room full of toxic gas. This is where you’ll find the artifact you’re looking for. Use your scanner to find the artifact and grab it.

    Stone Blood Artifact Location

    Click on images to enlarge

    DescriptionEffects
    A common artifact found in gravitational anomalies. The reddish-brown veins on the Stone Blood’s surface are due to the accumulation of iron salts.Radiation: Weak
    Weight Effect: Weak
    Weight +
    Radiation –

    Go inside the Death cave and stay on the right side, move forward, use the bolts to clear the toxic areas. You will find the Stoneblood artifact on a rock beside a skeleton. Use your artifact detector to find the artifact. 

    Crystal Artifact Location

    Click on images to enlarge

    DescriptionEffects
    A common artifact found in thermal anomalies. What seems to be the coloring of the artifact is, in fact, flames burning inside the crystal.Thermal Protection: Weak
    Radiation: Weak
    Fire resistance +
    Radiation –

    Go inside the Detention Center, the first room on the left side will contain the basement key. Grab the key and go down the stairs and open the basement door. Take the first right and the first room right side, where you will find two drums and you will get the crystal artifact. There will be thermal anomalies also, so be careful. 

    Jellyfish Artifact Location

    DescriptionEffects
    A common artifact found in thermal anomalies. What seems to be the coloring of the artifact is, in fact, flames burning inside the crystal.Physical Reduction: High
    Radiation: weak
    Physical reduction +
    Radiation –

    Outside the Eastern checkpoint near the corner of the wall you will get the Jellyfish artifact. 

    Pebble Artifact Location

    DescriptionEffects
    Despite its imposing appearance, the artifact feels porous to the touch and crumbles under the pressure.Physical Protection – Weak
    Endurance – Weak
    Radiation – Weak

    Outside the Nuclear Waste Burial, behind a large rusted pipe you will find the Pebble artifact. 

    Eye Artifact Location

    DescriptionEffects
    Some stalkers believe that the artifact’s “pupil” reacts to movement, but this claim remains unconfirmed by experts.Thermal Protection: Weak 
    Radiation: Weak

    Fire resistance +
    Radiation –

    Go to the Magnetic Cave in the Lesser Zone. Inside, shoot the gas tank to open the way. Keep moving until you find a hot spot. Shoot the bolts to activate the fire jets, then collect the artifact.

    Goldfish Artifact Location

    DescriptionEffects
    The Goldfish will sink in water with any salt content, but remains buoyant in distilled water.Weight: Weak 
    Radiation: Weak
    Weight +
    Radiation –

    Go to the Deaf Meadow anomaly. Walk down into the low point, use your bolts to get through the anomaly, and grab the artifact near the back edge.

    Flytrap Artifact Location

    DescriptionEffects
    The flagella cause burns upon contact with unprotected skin. Follow all safety precautions.Weight: Medium 
    Radiation: Medium
    Weight +
    Radiation –

    Go to the Ribs location in the center of the Lesser Zone. Use your bolts to remove the anomalies and find the artifact using your scanner.

    Moonlight Artifact Location

    DescriptionEffects
    An uncommon artifact found in electro anomalies. A single contact with this artifact may inspire certain individuals with a manic desire to possess it. As of now, the underlying causes are yet to be determined.Radiation: Medium
    Electrical Protection: Medium
    Electrical protection + +
    Radiation – –

    You’ll find the stash on an electricity pylon in the eastern part of the Garbage region. Use the tree branch and planks to climb up to the stash.

     Flash Artifact Location

    DescriptionEffects
    The Flash Artifact is found near electrical anomalies. Electrical protection: Medium
    Radiation: Weak 
    Electrical protection +
    Radiation –

    You’ll find this stash on an electricity pylon in the eastern part of the Garbage region, just southeast of Slag Heap. Climb onto the branch and then the plank to reach the stash.

    Slug Artifact Location

    DescriptionEffects
    A common artifact found in acid anomalies. When hit by a heavy object or dropped onto a hard surface, the Slug quickly hardens for 0.1 seconds.Radio Protection: Weak

    Radio protection +

    Inside a bus in the center of the Maze point of interest, northwest of Slag Heap in the Garbage region.

    Mica Artifact Location

    DescriptionEffects
    A common artifact found in acid anomalies. When exposed to ultraviolet or infrared light, the Mica loses its transparency, becoming pitch black.Radio Protection: Weak
    Radiation protection +

    The Mica artifact is inside a bus in the Maze point of interest, which is northwest of Slag Heap in the Garbage region.

    Hypercube Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A legendary artifact found in thermal anomalies. The full potential of this artifact has yet to be discovered. It emits ultra-long radio waves and has potential applications in space navigation.Thermal Protection: Maximum
    Radiation: Maximum
    Bleeding Resistance: Maximum

    Bleed resistance + + +
    Fire protection + + +
    Radiation – – –

    Find the key in the small room on the left inside the Detention Center to unlock the basement gate. Once in the basement, navigate the fire anomaly-filled maze. Take the first right, then the third right room. Use a bolt to reveal hidden anomalies. Beware of a fire Poltergeist. You’ll find red metal pipes, jerry cans, and a Hypercube artifact inside. Use your detector to find it quickly and leave the area to avoid losing health.

    Whirlwind Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in gravitational anomalies. Combines both gaseous and solid particles in continuous motion.Radiation: Weak

    Whirlwinds can only be found in gravitational anomalies. You can find anomalous fields in the Lesser Zone at the Ribs point of interest. All you have to do is just go into the field and look for the artifact to loot it. Use Bolts to clear the electrical anomalies and your detector to find the Whirlwind artifact and leave the area to avoid losing health.

    Thunderberry Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A legendary artifact found in electro anomalies. When gradually heated to 78 degrees Celsius, it induces vibrant collective hallucinations portraying a utopian theme.Endurance: MaximumRadiation: Maximum

    In the Cement Factory region, go to the Reloading point. Outside you will find few bodies and electrical anomalies. Use Bolts to clear the electrical anomalies and your detector to find the Thunderberry artifact and leave the area to avoid losing health.

    Rat King Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in electro anomalies. Every wire within the tangle generates an electromagnetic field, causing the Rat King to continuously move.Radiation: Weak
    Bleeding Resistance: Weak
    Electrical Protection: Weak

    Electrical protection +
    Bleeding protection +
    Radiation – –

    In the Garage region, go inside the tunnel. Inside electrical anomalies, use Bolts to clear the electrical anomalies and your detector to find the Rat King artifact and leave the area to avoid losing health.

    Rosin Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in gravitational anomalies. It is highly prized among Mainland jewelers.Radiation: WeakEndurance: Weak

    In Duga region, in Garages. You will find electrical anomalies, use Bolts to clear the electrical anomalies and your detector to find the Rosin artifact and leave the area to avoid losing health.

    Gravi Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in gravitational anomalies. The Gravi can only be cut into pieces using plasma tools. This artifact exhibits a density and hardness surpassing that of diamond.Radiation: WeakWeight: Weak

    In the Chemical Plant region, near the Promin CMD Factory. You will find debris, use Bolts to clear the gravity anomalies and your detector to find the Gravi artifact near some debris.

    Spring Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in gravitational anomalies. Even under a load of over 3,000 tons, the “Spring” iconSpring maintains its compression and decompression cycle.Radiation: Medium 
    Weight: Medium
    Weight + +
    Radiation – –

    In the Chemical Plant region, in the broken Petrol Pump Station. Use Bolts to clear the gravity anomalies and your detector to find the Spring artifact near some debris. 

    Dead Sponge Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in thermal anomalies. Powdered “Dead Sponge” iconDead Sponge used to be sought after by practitioners of alternative medicine on the Mainland. The remedy’s popularity waned following a series of deaths among its users.Radiation: Medium 
    Bleeding Resistance: Medium
    Bleeding resistance + +
    Radiation – –

    In the Chemical Plant region, on the roof of the Ahroprom Factory. Use Bolts to clear the thermal anomalies and your detector to find the Dead Sponge artifact and leave the area to avoid losing health. Use the ladder to reach the roof of the factory.

    Shop Class Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in electro anomalies. If the bolts are removed from the core of the artifact, it takes approximately a week for them to grow back.Radiation: Medium Bleeding Resistance: WeakEndurance: Weak

    In the Duga region, inside the Commissary Store. Use Bolts to clear the electrical anomalies and your detector to find the Shop Class artifact and leave the area to avoid losing health. 

    Stone Heart Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in gravitational anomalies. According to stalker legends, if you cut out a controller’s heart, it will look exactly like this artifact.Radiation: Weak Weight: Weak

    In the Cordon region go to the location on the map provided above. Just beside the road on the left side you will find an area with gravity anomalies. Use Bolts to clear the gravity anomalies and your detector to find the Stone Heart artifact near some grass. 

    Urchin Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in acid anomalies. Submerging the artifact in a test tube filled with saline solution triggers the accelerated growth of its needles. The process ceases once the needles have completely filled the vessel.Radio Protection: Weak 

    In the Chemical Plant region, between the Chemical Tanks. You will find the Urchin artifact. Use Bolts to clear the chemical  anomalies and your detector to find the Urchin artifact near the chemical tanks. 

    Flaw Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in thermal anomalies. Despite its red-hot appearance, it feels barely warm to the touch, a phenomenon attributed to low thermal conductivity.Radiation: Medium
    Weight: Weak
    Bleeding Resistance: Weak

    Near the Brood, in the Junkyard, you will get the Flaw artifact. Use Bolts to clear the thermal anomalies and your detector to find the Flaw artifact inside a pile of debris. 

    Liquid Rock Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A legendary artifact found in acid anomalies. Among its less apparent properties, the “Liquid Rock” iconLiquid Rock exhibits an analgesic effect for migraines. To ensure the desired result, it is necessary to carry the artifact on one’s personRadio Protection: Maximum
    Chemical Protection: Maximum

    Quick save your game before going to a chemical anomaly. The chances of getting this legendary artifact is slim as you have to try many times to get it. In the Poisonous Hole  in the Garbage region, you will get this artifact. Use Bolts to clear the chemical anomalies and your detector to find the Liquid Rock artifact inside the pool of chemicals. After getting the artifact, move out of the area to avoid losing health.

    Horn Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in acid anomalies. Mainland craftsmen carve this artifact into a musical instrument resembling a hunting horn. The sound of the “Horn” iconHorn resembles the haunting howl of the autumn wind.Radiation: Weak
    Chemical Protection: Weak

    In the Poisonous Hole  in the Garbage region, you will get this artifact. Use Bolts to clear the chemical anomalies and your detector to find the Horn artifact inside the pool of chemicals. After getting the artifact, move out of the area to avoid losing health.

    Kolobok Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in chemical anomalies. It may unexpectedly become soft and slip out of your grasp, causing numerous tiny wounds that prove exceptionally challenging to heal.Radiation: Medium
    Chemical Protection: Medium

    In the Poisonous Hole  in the Garbage region, you will get this artifact. Use Bolts to clear the chemical anomalies and your detector to find the Kolobok artifact inside the pool of chemicals. After getting the artifact, move out of the area to avoid losing health.

    Weird Nut Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    One of the legendary “altered items” often mentioned in hushed tones by stalkers around the campfire. A child’s ball, oddly weighty. Equipping it seems to reduce bullet damage in combat, particularly when standing still.Unique Effect: Reduces bullet damage when standing still.

    In the Cooling towers climb up the tower, after the fire whirls calm down. Be patient and wait at the corners of the tower to be safe from the fire whirls, or you will be burned to death. After the fire whirls pass away.  Use your detector to find the Weird Nut artifact above the broken structures. After getting the artifact, move out of the area to avoid losing health. 

    Sapphire Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in electro anomalies. According to stalker folklore, smuggling a “Sapphire” iconSapphire in someone else’s gear will pass on the troubles of the previous owner to the new one.Endurance: Weak
    Bleeding Resistance: Weak
    Radiation: Weak

    In the Garbage region, near the Electric Field, you will find some broken machines.  Use Bolts to clear the electrical anomalies and your detector to find the Sapphire artifact under the broken crane. After getting the artifact, move out of the area to avoid losing health.

     Fireball Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in thermal anomalies. Surprisingly cold to the touch, the “Fireball” iconFireball exhibits a temperature difference of 500 degrees Celsius between its membrane and core.Thermal Protection: Weak
    Radiation: Weak

    In the Swamps region, near the Burn Farmstead. Use your detector to find the Fireball artifact near the swamps.

    Magma Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    An uncommon artifact found in thermal anomalies. The stone flecks within the artifact seem to possess a gravitational field of their own.Thermal Protection: Weak
    Radiation: Medium
    Weight: Weak

    In the Zaton region outside the Circus. Use Bolts to clear the thermal anomalies and your detector to find the Magma artifact in the burning pit. After getting the artifact, move out of the area to avoid losing health.

    Cavity Artifact Location

    Click on the image to enlarge

    DescriptionEffects
    A common artifact found in thermal anomalies. Slightly accelerates the growth of nearby plants.Radiation: Weak

    In the Zaton region outside the Circus. Use Bolts to clear the thermal anomalies and your detector to find the Cavity artifact in the burning pit. After getting the artifact, move out of the area to avoid losing health.

    Mama’s Beed Artifact

    Click on the image to enlarge

    The Detention Center is among the best places to get the Mama’s Beed. At this location, you can get another artifact – the Hypercube. You will usually get the Mama’s Beed or the Hypercube at this location. You can try any thermal anomaly to get the Mama’s Beed, such as the Magnetic Cave. Once at the Detention Center, you will get the artifact in the hallway, halfway near the stairs that take you up. 

    The Magnetic Cave is another excellent spot to farm thermal anomalies. Make sure that you quick save the game from a location at least 150 meters away, and if you do not find the artifact at the location, reload the quick save and try again until you get the Mama’s Beed. Here are the properties of the Mama’s Beed.

    DescriptionEffects
    An uncommon artifact found in thermal Anomalies. Valuable at the mainland’s Black Market for decoration. Bleeding Resistance: Strong
    Radiation: Strong

    Weird Water Artifact Location

    Click on the images to enlarge

    DescriptionEffects
    It helps with radiation and makes movement smooth.Radiation Protection when equipped
    Smoother movement Effect when equipped

    To get the Weird Water Artifact, go to the wandering lights in the Zaton region at night. Move between the lights to find the artifact lying on the ground. Be careful while going through the lights; if you touch them, you will deplete your health. Some mutant enemies will also spawn as soon as you enter the area. As long as you keep moving, you should be safe. Go to each light and look underneath. One of them will have the Wierd Water. 

    Weird Flower Artifact Location

    DescriptionEffects
    One of the legendary “altered items” often mentioned in hushed tones by stalkers around the campfire.If you sleep with this flower on your belt, its fragrance will mask your scent, though the effect diminishes over time.

    In the Poppy Field, in the Lesser Zone area. Use your artifact detector to find the Weird Flower Artifact in the field. Just be careful if you stay in the poppy field for a long time; you will get sleepy and then die. So, use your medical kits frequently to replenish your health. 

    Weird Pot Artifact Location

    DescriptionEffects
    One of the legendary “altered items” often mentioned in hushed tones by stalkers around the campfire.Although the pot is empty, steam is always wafting from beneath its lid. This item helps to allay one’s thirst and hunger, but be careful: the Zone’s gifts can be unpredictable.

    In the Burnt Forest region, go to the location provided on the map. Since you will encounter the mist anomaly, you can easily get lost. Inside the mist anomaly, you will find a house. Inside the house, you will find a cooking spot, and inside it, you will find the Weird Pot.  

    THIS GUIDE IS A WORK IN PROGRESS

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    Harry S
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    Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.

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