ALL PLATFORMS
COMPETITIVE UPDATES
- Rank Shields have been added to Competitive Mode!
- You are granted two Rank Shields while in Tier 1 (e.g. Silver 1, Gold 1, Platinum 1) of all Ranks except Radiant.
- When you lose a game at 0 RR, one shield is consumed, leaving you with one shield remaining.
- Losing again at 0 RR consumes the second shield, leaving you with zero shields remaining.
- If you lose three games while at 0 RR, you demote to the lower rank (e.g. Gold 1 to Silver 3).
- You do not have shields in the other tiers of a Rank (e.g. There are no shields when losing at 0 RR in Gold 2).
- Only when you move into Tier 1 via promotion or demotion, will you replenish two shields for that tier.
- Winning at 0 RR and going back to 10 RR will not replenish your shields.
- You can see all information about Rank Shields in the Rank Details screen in the client!
BUG FIXES
- Agents
- Tejo
- Fixed an issue where players who exited then re-entered Tejo’s Armageddon blast zone do not count as Displaced in the Combat Report.
- Fixed an issue where Tejo’s Guided Salvo projectile would get stuck inside the wall when cast towards a path blocked by Sage’s Barrier Orb.
- Fixed an issue where Tejo’s Stealth Drone affected by Nearsight could see Enemy Players’ model outline at certain distances.
- Improved an issue where Tejo’s Guided Salvo smoke trail VFX could clip through thin walls and structures once cast.
- Fixed an issue where Tejo’s Stealth Drone is slowed outside the AOE of Sage’s Slow Orb.
- Fixed an issue where Tejo’s Guided Salvo missile visuals are set to draw as a Cylinder instead of Sphere, showing an incorrect damage zone.
- Fixed an issue where Tejo’s Artillery Missile loses functionality and appears as stuck if he cast it while being outside of the map.
- Fixed an issue where Tejo’s Guided Salvo damages players on elevation without showing a warning indicator.
- Maps
- Bind
- Fixed an issue where invisible collision would sometimes impede agent utility inside one of the teleporter rooms.
PC ONLY
BUG FIXES
- Premier
- Fixed an issue where there were inconsistent font sizes on the Change Zone and the Delete Team pop-up screens in Premier.
- Fixed an issue where Premier matches in match history did not show a mode tooltip when you hovered over them.
- Fixed an issue where the ineligibility warning tooltip in the lobby was very hard to trigger.
CONSOLE ONLY
BUG FIXES
- Competitive Systems
- Fixed a bug where the queue timer overlaps with a portion of the Leaderboard page.