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    Home » Orc Cemetery Quest Guide – Gothic 1 Remake
    Orc Cemetery Quest Guide - Gothic 1 Remake
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    Orc Cemetery Quest Guide – Gothic 1 Remake

    By Dusa PraharshJune 17, 2026No Comments4 Mins Read
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    The Orc Cemetery quest takes you to a burial ground of the orcs. The guide explains where the orc cemetery is located, how to approach the cemetery, who to talk to before you go, opening the gates to the cemetery, what dangers to expect outside/inside the cemetery and puzzle solutions.

    Orc Cemetery Quest

    During the Grand Awakening when things do not go as planned for Y’Berion, he collapses on site and amongst the chaos Baal Lukor takes the magic rune and makes haste for Orc Cemetery. After the cutscene ends, head inside the temple to speak with Cor Angar and Cor Kalom about the current situation and Angar will brief you about your next task i.e head to the orc cemetery and look for Baal Lukor.

    Orc Cemetery Location

    Navigate to the marked location on the map to reach the Orc Cemetery which is south of Swamp Camp as shown in the above image. The path to the cemetery is filled with bloodhounds, biters and orc scouts. Lure them 1 by 1 and kill them, don’t try to fight them head on because there’s just too many of them.

    Once the area is secure, strike the two targets, one on each side of the entrance to trigger the mechanism and lower the cemetery gates. Make sure both targets are hit in succession, doing so will disengage the locks and allow access to the burial grounds.

    Raise the Inner Gates

    Throughout the cemetery you will encounter orcs you must defeat. After entering the burial grounds you’ll face the first puzzle. Go through the area shown in the first image, you’ll find a small opening in the wall, crouch your way through and follow the path to the area above where the lever to raise the gates lie, and then make your way to the next chamber.

    Finding Baal Lukor

    Navigate deeper into the burial grounds until you find Baal Lukor. After speaking with Lukor, you’ll learn about the locked door that can only be unlocked with a key, which you’ll need to find before proceeding.

    First Half of the Key

    Take the central path and continue forward until you come across a chamber with a fallen templar. Search his corpse to obtain the first half of the key.

    Second Half of the Key

    Turn left from the templar’s corpse and there’s an opening in the ground that leads to the below level. Go down the opening and you’ll land in a new chamber with orc scouts, clear the area and you’ll notice that there’s a locked cellar but the lever to open the cellar gates is broken and you need to find the missing component.

    Find the Orc Lever

    Leave the chamber and upon reaching the next room with several ways, take the route to the right and continue along the path while clearing any orcs you come across until you find the Orc Lever beside a corpse.

    Return to the locked cellar, reassemble the lever and open the gates to the cellar and inspect the corpse inside and you’ll find the other half of the key.

    Use the key to unlock the door and you’ll reach the next chamber with a few orcs that you need to defeat and then climb your way up through the debris.

    Chest Lockpick Combination

    Before you head through the final door, go to the room at the end of the corridor to the right, inside will be a chest that’s locked, follow the below lockpick combination to unlock the chest –

    • Move the 6th plate to the left 3 times.
    • Then move the 1st plate to the left 5 times.
    • Move the 2nd plate to the right 4 times.
    • Then move the 4th plate to the left 3 times.
    • Move the 3rd plate to the left once.
    • Finally move the 5th plate to the right once.

    Then head through the door and a cutscene will play that reveals the main plot of the story and later you can report back to Cor Angar and Cor Kalon back at the temple in Swamp Camp.

    This marks the end of Orc Cemetery quest and Chapter 2 of the main storyline.

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    Dusa Praharsh

      Running the streets of Night City to clearing markers on the USG Ishimura, I live in a multiverse with my team — V, Leon Kennedy, Doom Slayer, and Isaac Clarke — defending Earth from the worst the cosmos can throw at us.

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