A new patch for the game is scheduled to go live today, and maintenance is planned for the same. The servers will undergo maintenance starting from January 22, at 8:30 AM UTC, with an expected downtime of 30 minutes. Here are the patch notes.
Adjustments and Bug Fixes
Unlock item: Holiday Gift Table – Spring
“Holiday Gift Table – Spring” refreshes periodically, offering large gift boxes that may contain blueprints for Holiday Table – Spring, Decorative Food – Spring, Dumplings, Red Lantern, Holiday String Lights, Spring Festival Couplets, or unlocking the Gesture – New Year’s Greeting.
“Holiday Gift Table – Spring” refreshes periodically, offering small gift boxes that may contain items like Holiday Fireworks, Holiday Firecrackers, and Fortune Balls.
Added a mask skin – Dancing Lion
- Reduced the ejection mechanism’s damage to NPCs in the ruins.
- Updated icons and descriptions for some items.
- The Great Sword Boss’ critical skill (in a red glow) now has a slightly longer pre-attack animation.
- Increased the display distance of health bars above the player, friendly players, and their deployed tribesmen (increased from 30 meters to 100 meters).
- The vertical offset of the overhead health bar supports mod modification.
- Fixed the issue where snowballs could cause damage to buildings.
- Fixed bugs in certain scenes.
- Fixed the Crossbow Tower’s trajectory display and aiming issues in single-player mode.
- Fixed an issue where the baby elephant would disappear when held.
- Fixed UI display issues in the management and auto-production member selection interfaces caused by excessive tribesmen.