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HomePatch NotesStalker 2 Update 1.3.2 Patch Notes on 15 April

Stalker 2 Update 1.3.2 Patch Notes on 15 April

The Zone welcomes Patch 1.3.2 — an update that addresses technical and story progression issues. Don’t miss the list of updates, while we continue collecting your feedback and already working on the next patch. Thanks for staying in the Zone and being active about how to make this place even better.

Main Story, Side Quests, and Encounters:

  • Fixed an issue where the doors and underground tunnel was closed for some users during the mission.
  • Fixed an issue where the  NPCs were dead during the  mission for some users and the mission could not progress.
  • Fixed an issue where the quest marker for Sgt. Ivaylov could lead to the wrong location during the In  mission.
  • Fixed an issue where NPCs in Zalissya could not reach their designated location for the final scene during the  mission which blocked the mission from progression.
  • Fixed an issue where the dialog with  could not be started after  mission.
  • Fixed an issue where the  mission could not progress if the player fled from  during the attack and then looted Chornozem NPC.
  • Fixed an issue where the quest marker on Chornozem NPC could lead to the wrong location during the  mission.

Technical Part:

  • Fixed an issue when NPCs did not use flashlights and did not notice the player for a long time.
  • Fixed an issue when NPCs could not reach their designated place outside the player’s field of view which blocked some missions.
  • Fixed an issue where the dialog with the Scar NPC could not be started during the  mission.
  • Fixed an issue where col. Korshunov could disappear after the end of cutscene during the  mission.
  • Fixed an issue where col. Korshunov could slide to the elevator during the cutscene in the  mission.
  • Fixed a crash that occurred at the top of Red Fortress during the  mission.

Update Roadmap:

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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