The Zone welcomes Patch 1.3.2 — an update that addresses technical and story progression issues. Don’t miss the list of updates, while we continue collecting your feedback and already working on the next patch. Thanks for staying in the Zone and being active about how to make this place even better.
Main Story, Side Quests, and Encounters:
- Fixed an issue where the doors and underground tunnel was closed for some users during the mission.
- Fixed an issue where the NPCs were dead during the mission for some users and the mission could not progress.
- Fixed an issue where the quest marker for Sgt. Ivaylov could lead to the wrong location during the In mission.
- Fixed an issue where NPCs in Zalissya could not reach their designated location for the final scene during the mission which blocked the mission from progression.
- Fixed an issue where the dialog with could not be started after mission.
- Fixed an issue where the mission could not progress if the player fled from during the attack and then looted Chornozem NPC.
- Fixed an issue where the quest marker on Chornozem NPC could lead to the wrong location during the mission.
Technical Part:
- Fixed an issue when NPCs did not use flashlights and did not notice the player for a long time.
- Fixed an issue when NPCs could not reach their designated place outside the player’s field of view which blocked some missions.
- Fixed an issue where the dialog with the Scar NPC could not be started during the mission.
- Fixed an issue where col. Korshunov could disappear after the end of cutscene during the mission.
- Fixed an issue where col. Korshunov could slide to the elevator during the cutscene in the mission.
- Fixed a crash that occurred at the top of Red Fortress during the mission.
Update Roadmap:
