Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Melt Knight Location in Of Ash and Steel

    January 25, 2026

    Chad’s Order Attire Quest: Of Ash and Steel 

    January 25, 2026

    Distribute the Handouts Quest in Of Ash and Steel

    January 25, 2026
    Facebook X (Twitter) Instagram
    Patch Crazy
    • Guides
    • Server Status
    • Patch Notes
    • Featured
    Facebook X (Twitter) Instagram
    Patch Crazy
    Home»Guides»Solve Alchemist’s Riddle (Fetch Ingredients for Bushek Task) in KCD2: Legacy of the Forge
    Solve Alchemist's Riddle (Fetch Ingredients for Bushek Task) in KCD2: Legacy of the Forge
    Guides

    Solve Alchemist’s Riddle (Fetch Ingredients for Bushek Task) in KCD2: Legacy of the Forge

    By Harry SSeptember 13, 2025No Comments3 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    After Henry becomes a member of the Blacksmiths’ Guild in the Legacy of the Forge DLC, he also has access to daily guild missions. Among them are investigation missions, which are marked with orange markers, the majority of which he gets from Master Klaus Eichner. Over the course of a few days, he and Master Bushek will dispatch Henry on missions with the common title “In the Service of the Guild.”

    These missions typically involve the recovery of stolen guild property from bandits or Cumans. Henry may tackle each scenario with brute force, stealthy infiltration, or even by poisoning food and beverages in the camp. Keys for locked chests are typically found on bandits, although lockpicks are also dependable.

    Quest 1: Return Stolen Documents West of Kuttenberg

    The initial mission places Henry at a small outlaw hideout south of the primary road, west of Kuttenberg. The hideout has roughly seven foes, which is easily handled with strategy. Sneakiness is highly advisable, and it is easiest to tackle at night.

    In the southern area of the camp, a chest next to an improvised bed holds two important items: Lost Guild Contract and Lost Guild Document. After returning those to Master Eichner, Henry can wait for a couple of days for the next task. Players can also find an Armorer’s Sketch, which opens the Armorer’s Shelter forge upgrade if there are hired staff available. 

    Adept Side Quest Guide – KCD2: Legacy of the Forge

    Quest 2: Retrieve Guild Dice from Opatowitz

    The second task is much more difficult. The village of Opatowitz is infested with bandits and direct fighting is pretty much out of the question. The most effective method is to approach under cover of darkness from the north, make a crossing of the stream, and enter through a stone archway in the wall.

    Beyond the arch, glance northeast where there is a burning campfire. A wooden hut is close by, and in it in the chest are the two guild dice stolen.

    Quest 3: Get Four Items Close to Maleshov

    The third inquiry sends Henry south of Kuttenberg, close to Maleshov, where there are approximately eight Cumans that watch a camp. There is a round tent on the east side of the camp, and there is a chest that contains four crucial items:

    • Blacksmith’s Apprentice Certificate
    • Sketch – Lingua Belli Longsword
    • Sketch – Basilard
    • Sketch – Shell Hunting Sword

    Be cautious not to read the sketches, as doing so removes them and makes the quest incomplete.

    Quest 4: The Alchemist’s Riddle

    The final investigation, given by Master Bushek, begins at the inn west of Kuttenberg. Speaking with the maids reveals the alchemist was staying in the third upstairs room, which has only an easy lock. Inside, Henry finds a Strange Riddle and the book Planets and Their Metals.

    The riddle reads:

    “Supposing I were Peter, I’d look upon the holy towers, as many as the Master of the Art has planets. Then I’d plummet to the west, there terminate my flight, to the place of petitioners, where my Savior keeps His treasure.”

    The solution is based on the book’s reference: Peter is the rock of the church, and seven planets exist. From the big rock east of the inn, Henry can see seven church spires. Looking west-northwest from there, one sees a shrine. Behind the shrine are the pilfered alchemy ingredients as well as other loot.

    Returning the goods to Master Bushek ends the series of guild investigations.

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Harry S
    • Website
    • X (Twitter)

    Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.

    Related Posts

    Melt Knight Location in Of Ash and Steel

    January 25, 2026

    Chad’s Order Attire Quest: Of Ash and Steel 

    January 25, 2026

    Distribute the Handouts Quest in Of Ash and Steel

    January 25, 2026

    Special Invitation Quest Guide in Of Ash and Steel

    January 25, 2026
    Add A Comment

    Comments are closed.

    Editors Picks
    Guides

    Melt Knight Location in Of Ash and Steel

    By Nandita
    Guides

    Chad’s Order Attire Quest: Of Ash and Steel 

    By Nandita
    Guides

    Distribute the Handouts Quest in Of Ash and Steel

    By Nandita
    Guides

    Special Invitation Quest Guide in Of Ash and Steel

    By Nandita
    Guides

    The Long Road Home Quest Guide – Of Ash and Steel

    By Nandita
    Patch Crazy
    Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
    • Home
    © 2026 PatchCrazy.

    Type above and press Enter to search. Press Esc to cancel.