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REPO Valuable Item Guide and Best Items

In R.E.P.O., grabbing and pulling valuable items is the way to be successful. Your objective is to match or surpass the quota shown in the top-right corner of your screen by putting items onto the extraction marker. To monitor how well you are doing, you can put items in the C.A.R.T., so you can see how much value you have yet to extract. Goods left behind from the point of extraction will be destroyed, so strategic placement is important. Going over quota gives you excess profits, which can be saved for future extraction or sold as money bags. This guide classifies small, medium, and bulky valuables, explaining their value, resistance, and possible threats to assist you in making optimal extraction choices.

Valuable Items in R.E.P.O.

R.E.P.O. is filled with items that you must pull out by putting them on the extraction marker. You need to fulfill the quota that appears in the top-right part of your screen. In order for you to monitor your progress, you can put things inside the C.A.R.T., which will make it simpler to view how much is left before you reach your target.

All items must be within the extraction point square, anything left outside will be destroyed by the extractor. If you go beyond the quota, you’ll earn a profit. Extra items can either be used toward the next extraction (as they turn into a money bag) or stored inside the Service Station when you complete the round.

Certain items, particularly the heavier ones, are best done with teamwork or a Strength Upgrade if you’re playing alone. These heavy objects are difficult to push and tend to be stuck in small areas such as staircases, narrow doorways, or close to hazardous drops. Below, we’ve broken down valuables by size to assist you in navigating what’s worth extracting.

Best Small Valuable Items

These include fragile items made of glass or minerals, making them some of the hardest to transport, especially if the C.A.R.T. isn’t nearby. If a monster is chasing you, dropping them safely is nearly impossible. Be extra cautious when crouching with these, as they can easily shatter if they hit the floor.

  • Small Vase – $1,600 (Very Fragile, Poor) – Breaks easily
  • Big Vase – $2,500 (Very Fragile, Poor) – Same as 600 Vase but more valuable
  • Book (Academy) – $2,000 (Moderate, Poor) – Does not stun, can attack if unlocked, can be deactivated in C.A.R.T. (Academy exclusive)
  • Bonsai Tree – $1,000 (Semi-Fragile, Poor) – Has an interesting “explosion” animation but no real use
  • Uranium Plate – $2,900 (Super Fragile, Poor) – Breaks instantly
  • Uranium Cup – $1,900 (Super Fragile, Poor) – Breaks instantly
  • Diamond – $2,200 (Surprisingly Fragile, Poor) – Hard when bonking but shatters easily when dropped
  • Hard Drive (Arctic) – $2,200 (Fairly Fragile, Poor) – Exclusive to Arctic map
  • Pocket Watch – $500 (Durable, Decent) – Good for spamming the “scroll with mouse forward and away” technique
  • Emerald Bracelet – $600 (Durable, Good) – Can be used against small enemies
  • Ocarina – $600 (Durable, Good) – Surprisingly sturdy, used similarly to Emerald Bracelet & Pocket Watch
  • Crown – $600 (Durable, Good) – Effective for bopping small enemies
  • Little Doll – $500 (Durable, Decent) – Stuns small enemies
  • Gem Box – $1,000 (Not Very Fragile, Good) – Useful against small enemies
  • Cash – $600 (Surprisingly Not Fragile, Decent) – Can be thrown for distraction (and making it rain!)
  • Globe – $1,700 (Hardy, Poor) – Only stuns small enemies
  • Ship in a Bottle – $4,200 (Semi-Fragile, Poor) – Won’t instantly break but loses value quickly when used
  • Trophy – $2,800 (Durable, Decent) – Can kill small enemies
  • Sample (Arctic) – $2,200 (Fragile, Poor) – Exclusive to Arctic map
  • Love Potion (Academy) – $2,800 (Moderate, Poor) – Triggers red “love-eye” effect and voice lines (Academy exclusive)
  • Wind-Up Monkey – $1,000 (Fragile, Poor) – Occasionally claps its cymbals (possibly triggered by nearby monsters)
  • Laptop (Arctic) – $2,100 (Fragile, Poor) – Arctic exclusive
  • Wizard Power Crystal – $2,300 (Semi-Fragile, Good) – Explodes when durability reaches zero
  • Ice Saw (Arctic) – $4,300 (Not Fragile, Moderate) – Deals damage but is difficult to use; stays active even after being dropped sometimes
  • Wind-Up Frog – $1,000 (Not Fragile, Poor) – Best used to distract enemies but can accidentally KO you
  • Music Box – $4,300 (Moderate, Poor) – Makes you dance; can be flipped upside down to prevent its effect

Best Medium Valuables Items

These are larger than small valuables but can still be carried without upgrading your Strength stat. Due to their size, moving around while holding them can be a challenge. For better control, keep them close to your body by scrolling down with the mouse wheel. Some items, like vases, can’t be placed inside the C.A.R.T. without getting damaged, so it’s best to take them directly to the extraction point.

  • Propane Tank – $4,300 (Durable, Excellent) – Cracking it causes fire, then explodes upon depletion. Can kill and stun-lock enemies but won’t kill Trudge.
  • 3D Printer – $6,100 (Medium, Decent) – Can be used as a weapon but mainly valuable. Hard to move without Strength upgrade.
  • Hazardous Vials – $2,700 (Durable, Good) – Frequently used as a weapon, not fragile, deals good damage, easy to move.
  • Clown – $2,300 (High Durability, Good) – Honking its nose three times triggers a 250-damage explosion (small AOE).
  • Large Red Potion – $4,100 (Very Durable, Excellent) – Fairly durable and heavy but effective when used with a “wrecking ball” motion for repeated bashing.
  • Desktop Computer – $2,800 (Tanky, Good) – Great for bashing enemies.
  • Fan – Varies (Durable, Decent) – Blows objects/enemies but can knock down the user if misused. Doesn’t stun non-small enemies.
  • Wizard Staff – $24,000 (Moderate, Excellent) – Fires a laser when banged into the ground, dealing 10 damage per tick. High-value but a strong weapon.
  • Hazardous Container – $4,100 (Durable, Good) – Deals good damage but hard to move without Strength.
  • Flamethrower – $4,200 (Useful) – Effective against ducks, but activates when damaged. Must be handled carefully, like a live grenade.
  • Sample – $2,300 (Fragile, Poor) – Not used as a weapon.
  • Goblin Head (Magic Stage) – $2,100 (Durable, Excellent) – Exclusive to Magic Stage. Fairly tanky but slightly heavy.
  • Gramophone – $2,700 (Durable, Excellent) – Not heavy; can knock down the Trudge.
  • Hourglass – $5,600 ( Poor) – Everything slows down when held, but unsure how to use it as a weapon.
  • Radio – $2,300 (Durable, Good) – Sometimes plays music (trigger unknown). Can stun-lock large enemies.
  • Guitar – $3,600 (Slightly Heavy, Good) – Can be used as a melee weapon and plays music.
  • Rhino Statue – $3,900 (Durable, Good) – Looks fragile but is actually strong.
  • Sample Cooler – $4,100 (Very Durable, Excellent) – One of the best weapons.
  • Doll – Varies (Moderate, Decent) – Can stun-lock enemies but starts shrieking and thrashing when picked up. Can knock the user down and deal damage.

Best Large Valuables Items

These require at least two people to lift, unless you have two Strength Upgrades, allowing you to carry them solo. Their large, awkward shapes make navigating the map difficult. Since the extractor can destroy anything outside the extraction point, it’s best to place these items directly onto it to avoid losing money.

  • Television – $7,300 (Not too Fragile, Poor) – Can turn on; requires +1 Strength or 2 players to lift.
  • Dinosaur Statue – $25,000 (Extremely Fragile, Poor) – Highly valuable but breaks easily; can be lifted by 1 person with +1 Strength.
  • Wizard Cube – $10,500 (Durable, Poor) – Heavy but can be pushed around; best extracted immediately.
  • Explosive Barrel – $11,500 (Durable, Excellent) – Can be lifted with +1 Strength, used as a weapon, and explodes upon depletion.
  • Big Vase – $6,900 (Very Fragile, Poor) – Needs +1 Strength or 2 players to lift.
  • Animal Crate – $18,000 (Durable, Poor) – Keep it upright; if it tips over, the contents will freak out and eventually explode.
    • To set it straight, grab it, hold right-click, and aggressively yank your mouse to adjust the purple frame.
  • Science Station (Arctic) – $22,000 (Tanky, Poor) – Can be used as a weapon if you can lift it.
  • Frozen Weapon – $10,000 (Unknown, Moderate) – Can be moved around with +1 Strength; slides but cannot be lifted.
  • Big Frozen Skeleton – $10,800 (Unknown, Poor) – Can be moved with +1 Strength; slides but cannot be lifted.
  • Painting – $21,000 (Fragile, Poor) – Possibly a painting of the devs; delicate but can be moved with +1 Strength.
  • Greatsword (Wizard World) – $11,400 (Durable, Excellent) – Can be used to smack enemies easily with +1 Strength (Wizard World exclusive).
  • Wizard Staff (Large) – $19,000 (Moderate, Excellent) – Shoots a laser when the tip hits the ground; easy to use with +2 Strength.
  • Harp – $25,000 (Durable, Poor) – Can be played like a Guitar.
  • Piano – $37,000 (Durable, Poor) – Playable but cumbersome; requires multiple players to extract.
  • Golden Human Statue – $24,900 (Durable, Poor) – Can be lifted with +1 Strength; fairly valuable.
  • Griffin Statue – $37,700 (Durable, Poor) – Hard to move alone; requires +4 Strength or multiple players.
  • Dinosaur Skeleton – $21,400 (Durable, Poor) – Massive and valuable.
  • Grandfather Clock – $23,500 (Durable, Poor) – Chimes get progressively louder, drawing enemies; requires +2 Strength to lift. 
Nandita
Nandita
Damsel in her own distress, abodes in her imaginary world, and enchanted by the magical realms of Elden Ring. A professional overthinker who loves to weave captivating stories, and is fascinated by the art of doing nothing. When not lost in thought, paints canvases that echo her wildest daydreams!
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