In the Shadow of the Horns quest in Tainted Grail: The Fall of Avalon, you’ll reach a turning point in the story. This is where you must make an important choice: kill Galahad or kill One Eye. Each path has its own rewards and consequences, affecting your alliances and what secrets you uncover. Here’s what happens depending on which side you choose.
Kill Galahad or The One Eye in Shadow of The Horns Quest
At the end of the Horns of the South region in Tainted Grail: The Fall of Avalon, you’ll face one of the game’s biggest story choices. No matter how you’ve played up to this point, you’ll be forced to choose between killing Galahad or One Eye. There’s no way around it you have to pick a side. And yes, your decision will have a real impact on how the story unfolds.
Kill Galahad in Tainted Grail Shadow of The Horns Quest
If you decide to kill Galahad, it means you’re taking One Eye’s side and turning against Camelot. By now, you’ve likely heard how dangerous Galahad can be. He’s known for destroying entire villages. Choosing this path allows Brendan to make peace with the southern tribes, which opens up new opportunities but also comes with serious consequences.
On the positive side, peace will finally come to the South, and the southern tribes will start to trust and welcome you. You’ll also get to explore Sewal’s Crypt, where you uncover the dark secrets of Camelot’s past. This includes the true story behind Avalon’s founding and how legends were twisted to hide the truth. One Eye’s power will begin to grow as well, giving you new allies and influence.
However, there are downsides. You’ll lose Camelot’s protection, which can make things more dangerous moving forward. You’ll also discover that the betrayals run deeper than just Galahad there are others who have been hiding the truth. And once you turn against Galahad, the traditionalists will never support you again. It’s a heavy choice, with long-lasting consequences.
Kill The One Eye in Tainted Grail Shadow of The Horns Quest
If you choose to side with Galahad and Camelot, that means you’ll have to kill One Eye. Galahad believes that One Eye is the one stirring up conflict by rallying the southern tribes, and he’s determined to bring stability to the region even if that means wiping out the tribes completely.
There are some major upsides to this decision. You’ll be promoted to interim captain for the Keepers, giving you a position of real authority. You’ll also gain access to Camelot’s military secrets and receive backup when you need it. The Horns of the South, a once-scattered force, will return to discipline and order under your leadership. And most importantly, you’ll earn the trust of the Round Table as one of their loyal enforcers.
But this choice comes with its own consequences. Any chance of forming an alliance with the southern tribes will be lost. You’ll miss the chance to explore Sewal’s Crypt and uncover the hidden truths about Camelot’s past. And to the southern knights, you’ll always be seen as a traitor who turned their back on them. It’s a path of order and power, but at the cost of truth and trust.