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How to Start Red Dead Online’s Zombie Mission and All Strange Tales Of The West

In the Strange Tales of the West Vol. 1, Telegram missions are the new action-packed missions in Red Dead Online. In the new missions, they have wild adventures, where you will have to deal with zombies and swamp creatures to creepy machines and dangerous outlaws. Here in this guide, we’ll tell you how to start these missions and what each mission is about.

How To Start Strange Tales Of The West

You must first obtain a letter from Theodore Levin in order to begin the Strange Tales of the West Vol. 1 Telegram missions, which are now accessible. It may be found at any Post Office in the game or in your Camp Lockbox. You need to open the letter from your satchel after you have it, or launch the Telegram Missions from the player menu.

When you first launch Telegram, you have access to four missions:

  • Strange Tales of the Plague
  • Strange Tales of Modern Science
  • Strange Tales of the Bayou
  • Strange Tales of the Wilderness

To begin, select your preferred quest. After a brief cutscene is triggered, the quest will start. Please note that these missions are meant to be played in pairs, so don’t be shocked if you are matched with someone at the beginning. All four of these Strange Tales of the West missions are available for play. But keep in mind: after you finish one, you’ll need to wait about 20 minutes before you can start the next one.

Every mission in Strange Tales of the West offers a unique challenge and brings some great action to Red Dead Online. You can play them in any order you like, and if you want, you can replay a mission to test out a new strategy or earn a bit more gold.

Strange Tales of the Plague

Word is, there’s a sickness spreading through Armadillo that’s turning folks into the walking dead. Four bodies are strewn over the town of Armadillo, and your task is to locate and gather them with a companion. On your map, the locations of the bodies are indicated in yellow so you know where to look. But getting to them won’t be easy; the town is crawling with zombies that will do everything they can to stop you. On top of that, cultists can appear at any moment and start shooting at you. Your team only has two lives to get the job done, so you’ll need to stay sharp and fight your way through to survive.

Strange Tales of Modern Science

This mission starts with you and your team meeting a scientist who’s been experimenting with artificial life. There’s a scientist nearby who says he’s built artificial life that now roams Braithwaite Manor, attacking anyone who gets too close. But things have gone horribly wrong his creations have taken over Braithwaite Manor. Now it’s up to you to fight off these dangerous metal monsters and figure out what caused them to go out of control in the first place.

Strange Tales of the Bayou

There’s something dark and dangerous hiding in the swamps of Lagras. If you’re brave enough to go looking for it, be careful, the Swamp Folk who live there won’t take kindly to visitors and might try to ambush you. In this mission, your goal is to take down a swamp monster and bring it to Theodore Levin so he can study it. But it won’t be that simple; the swamps of Lagras are full of other dangerous creatures that you’ll have to fight your way through first.

Strange Tales of the Wilderness

There’s word of a scientist who’s gone missing. He was last seen in Tall Trees, doing some odd research on a gang of killers. Things didn’t go as planned, and now it’s up to you to track him down. You’ll have to rely on your survival skills: find weapons, make what you need, hunt for food, and follow the trail to the scientist and the people who took him.

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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