RuneScape: Dragonwids has launched unexpectedly, and players are excited to dive into its enchanting world filled with magic and formidable foes. With so much to explore and discover, it’s no surprise that some may feel overwhelmed. This guide provides everything you need to know about the crafting of all armors in the game.
Understanding Armor in RuneScape Dragonwilds
Armor refers to equipment worn in the head, chest, legs, or cape slots that offers protection against melee, ranged, or magic-based attacks. It is divided into three categories that align with the RuneScape combat triangle, and wearing multiple pieces from the same category grants additional set bonuses.
Melee Armor
Melee armor provides the strongest defense against melee-based damage and offers unique set bonuses depending on how many matching pieces are equipped:
- 1 Piece: Reduces block stamina cost by 33%.
- 2 Pieces: Increases critical hit chance by 50% after successfully blocking.
- 3 Pieces: Deals 25% more damage to staggered enemies.
Armor Descriptions and Crafting Details
- Reinforced Set: Crafted at a Crafting Table, the Reinforced Helmet (6 melee defense), Body (15), and Legs (9) are made using animal bones and leather. They also provide minor protection against ranged and magic damage.
- Bronze Set: Made at a Smithing Anvil, this set includes a helmet (9 melee defense), platebody (23), and platelegs (14). Crafting requires bronze bars, hard leather, and wool thread. These offer balanced defense across melee, ranged, and magic.
- Iron Set: Offering better overall defense than bronze, the iron helmet (12 melee defense), platebody (30), and platelegs (18) are forged using iron bars, hard leather, padded cloth, and Vault Shards. Crafted at a Smithing Anvil.
- Paladin Set: Similar in stats to the iron set, the Paladin helmet (12 melee defense), platebody (30), and platelegs (18) require more materials, including extra hard leather and Vault Shards. These pieces are also made at a Smithing Anvil, and the recipes can be found inside the Dragonkin Vault in the Central Fractured Plains.
Each set progressively offers stronger protection and better bonuses, making them valuable for players focusing on close-range combat.
Ranged Armor
Ranged armor is specially designed to provide the best defense against ranged attacks. In addition to its protective stats, it also grants unique bonuses based on how many matching pieces are equipped:
- 1 Piece: +40 Stealth Speed
- 2 Pieces: Reduces ranged attack speed by 33%
- 3 Pieces: Increases weak point damage by 25%
Armor Descriptions and Crafting Details
- Pioneer’s Scarf: Offers no defense but serves as an early cosmetic item. It’s crafted at a Crafting Table and was given as an Early Adopter’s Reward.
- Leather Set: Made using leather and coarse thread at a Crafting Table, the Leather Cowl (5 ranged defense), Body (13), and Chaps (8) provide basic protection across all damage types and are ideal for early-game ranged builds.
- Hard Leather Set: Forged at a Smithing Anvil, this upgraded set includes a cowl (8 ranged defense), body (21), and chaps (12). It’s crafted using hard leather, wool thread, and bronze bars, offering better stats than standard leather gear.
- Studded Leather Set: A further upgrade, the Studded Leather pieces are made with hard leather, iron bars, padded cloth, and Vault Shards. The cowl (11 ranged defense), body (28), and chaps (17) offer well-rounded protection and improved durability.
- Wild Archer’s Set: Similar in stats to the Studded Leather set, this gear is crafted with hard leather, gold bars, padded cloth, and Vault Shards. The Wild Archer’s Cowl (11 ranged defense), Body (28), and Chaps (17) are created at a Smithing Anvil. The crafting recipes can be found in the Dragonkin Vault located in the southern Bloodblight Swamp.
Each ranged armor set increases in effectiveness and materials required, offering better bonuses and protection for players focusing on ranged combat and stealth.
Magic Armor
Magic armor offers the strongest protection against magic-based attacks and comes with powerful set bonuses depending on how many matching pieces you wear:
- 1 Piece: Reduces stamina regeneration delay by 50%
- 2 Pieces: Reduces magic conjuring time by 33%
- 3 Pieces: Increases magical critical hit chance by 15%
Armor Descriptions and Crafting Details
- Apprentice Set: This beginner-friendly set is crafted at a Crafting Table using coarse thread and rune essence. The Apprentice Hat (6 magic defense), Robe (15), and Leggings (9) provide a solid starting point for magic users, with moderate protection across all damage types.
- Wizard Set: An upgraded version of the apprentice gear, the Wizard Hat (9 magic defense), Robes (23), and Robe Legs (14) offer significantly improved stats. They are crafted using rough cloth, wool thread, and Wild Anima at a Smithing Anvil, making them ideal for intermediate-level spellcasters.
- Dark Mage Set: Offering even better protection, the Dark Mage Hood (12 magic defense), Robes (30), and Robe Legs (18) are made using padded cloth, hard leather, silver bars, and Vault Shards. This set is crafted at a Smithing Anvil and suits advanced magic builds.
- Dragonkin Mage Set: Comparable to the Dark Mage set in stats, the Dragonkin Mage Hood (12 magic defense), Robes (30), and Robe Legs (18) are crafted with hard leather, padded cloth, gold bars, and Vault Shards. These pieces are also made at a Smithing Anvil, with recipes located in the Dragonkin Vault in the northwest Stormtouched Highlands.
As you progress, each magic armor set provides better defense and stronger magical bonuses, making them essential for players focusing on spellcasting and magical combat.
Capes
Capes are worn in the back slot and typically offer small defensive boosts across all attack types. While they don’t provide significant protection, many come with lore-rich origins or unique crafting methods.
Cape Descriptions and How to Obtain Them
- Tattered Cape: A basic, purely cosmetic cape with no defense stats. It can be crafted at a Crafting Table using 9 coarse thread.
- Dragonbane Cape: A commemorative item for players who completed all challenges during the Closed Alpha Test. Crafted at a Crafting Table, this cape is more symbolic than functional.
- Bramblemead Cape: Provides a minor defense boost (2 to melee, ranged, and magic). Crafted with 10 coarse thread after learning the pattern found on top of the Runecrafting Guild.
- Garou Highborn’s Cloak: Offers balanced defense (2 in each category). It is rewarded for completing the Dog Days quest.
- Goblin War Banner Cape: Another balanced defensive cape earned through the Goblin Diplomacy quest.
- Pioneer’s Cape: Grants 2 points of defense across all types and is crafted via a Crafting Table. This item was a special reward for early adopters.
- Whispering Cape: Offers light protection (2 across all types) and is crafted using 10 coarse thread. The recipe is hidden behind a waterfall in the western part of Whispering Swamp.
- Fractured Cape: This defensive cape (2 across all) requires 10 coarse thread and a recipe found past Ashien’s Watch, near a small Garou settlement.
- Stormtouched Cape: Grants balanced defense and is crafted with 10 coarse thread. The pattern can be found atop Stormtouched Castle.
- Bloodblight Cape: Another cape with 2-point defense across all types. To craft it, you’ll need 10 coarse thread and a recipe located within Bloodblight Castle.
These capes offer modest defense but often carry rich backstories or are tied to specific in-game locations and achievements, making them valuable collectibles.
Miscellaneous Armor
The armor pieces listed below offer little to no benefit in battle, don’t provide any set bonuses, and are typically used for non-combat purposes such as improving skills, increasing carrying capacity, or serving as cosmetic items.
Descriptions and Uses
- Adventurer’s Tunic & Leggings: Both offer equal defense across all types (8 melee, ranged, and magic). Made from coarse animal fur and crafted at a Crafting Table, this basic gear is worn at the start of the game during character creation.
- Bag of Noggin’: A whimsical helmet offering minimal protection (1 defense in all categories). Crafted after unlocking the recipe from the “Vestige: A Threadbare Grain Sack” using a Goblin Pack.
- Chef’s Hat: Primarily cosmetic with minor defense (1 for all damage types). Crafted using wool cloth, coarse thread, and wool thread. Its unique trait is the “Chef’s Hat” effect, likely tied to cooking or roleplay.
- Leggings of Lightness: While they offer no combat protection, these leggings increase your carry weight by 50, making them useful for gathering and exploration. They are crafted from coarse animal fur and rune essence at a Crafting Table.
These armor pieces are meant more for style, skill enhancement, or quality-of-life improvements than for combat effectiveness.