In Marathon, Salvage items are special materials and components you collect throughout the world. They’re used to upgrade the six different Factions, and if you don’t need a particular Salvage, you can also sell it for Credits. In this guide, we will tell you the list of all the Salvage items we’ve found so far, along with where to get them and what they’re used for.
All Salvage Locations in Marathon
In Marathon, Salvage items are used to buy upgrades for the six different Factions. Each Faction has its own unique set of upgrades, and as you complete contracts and raise your level with them, more upgrades become available. You can purchase these upgrades using a combination of Credits and specific Salvage items. If you don’t need a Salvage item, you can also sell it for Credits just hover over the item in your vault and hold the sell button. Below is the list of all the salvage that we have found till now.
Unstable Diode


Unstable Diode is a piece of drive or circuit salvage. It is a diode whose molecules have become unstable, making it useful for certain tech-related upgrades. You can find it around the Perimeter area, especially in North Relay and South Relay, as well as in the Outpost at Flight Control and Dormitories. This item sells for 10 credits and is mainly used for Shield Charges, CyberAcme upgrades, Sekiguchi upgrades, and some barter trades.
Unstable Gunmetal


Unstable Gunmetal is a type of filament, rod, or wire salvage. It is a piece of gunmetal that has become molecularly unstable, making it useful for certain crafting and upgrade purposes. You can find it in the Perimeter at the Station, as well as in Dire Marsh, particularly around the AI Uplink and Maintenance areas. This item sells for 10 credits and is used to craft Light Ammo, along with CyberAcme upgrades, Traxus upgrades, and some barter trades.
Unstable Biomass


Unstable Biomass is a type of plant or chemical salvage, often found in items like chempacks or biostrips. It’s basically a strange sample of organic material that has become molecularly unstable. You can find it in the Perimeter around the Hauler and Overflow, as well as in Dire Marsh, especially at the Algae Ponds and Greenhouse. This item sells for 10 credits and is mainly used to craft Patch Kits, along with CyberAcme upgrades, NuCaloric upgrades, and barter trades.
Unstable Gel
Unstable Gel is a type of resin or node salvage. It’s a sample of resorcinol-formaldehyde gel that has become molecularly unstable, making it useful for certain tech crafting and upgrades. You can find it in Dire Marsh at Bio-Research, as well as in the Outpost around Orientation and Processing. This item sells for 10 credits and is used to craft Volt Batteries, along with CyberAcme upgrades, Arachne upgrades, and some barter trades.
Unstable Lead
Unstable Lead is a type of compound or lens salvage. It’s basically a chunk of lead that has become molecularly unstable, which makes it useful for certain crafting and upgrade systems. You can find it in Dire Marsh, especially around Quarantine and Complex, as well as in the Outpost at the Airfield. This item sells for 10 credits and is mainly used to craft Heavy Ammo, along with CyberAcme upgrades, MIDA upgrades, and barter trades.
Sparkleaf


Spark Leaf is a plant that’s rich in silica, making it a valuable resource on Tau Ceti IV. You can find it in Dire Marsh, especially near the AI Uplink and Greenhouse, as well as in open grassy areas. It sells for 10 credits and is used for CyberAcme upgrades.
Dermachem Pack
Dermachem Pack is a supply pack containing various inorganic materials useful for crafting and upgrades. You can find it in the Outpost at Pinwheel Base, usually inside a Medical Cabinet. It sells for 50 credits and is used for NuCaloric upgrades and barter trades.
Surveillance Lens
Surveillance Lens is a piece of lens salvage, classified as restricted equipment used for high-risk military reconnaissance. You can find it in Dire Marsh, around Quarantine, or from a Bioprinter. It sells for 50 credits and is used for MIDA upgrades and barter trades.
Plastic Filament
Plastic Filament is a common material that’s perfect when you need something fast, cheap, and reliable for fabrication. You can find it in the Perimeter at North Relay and Overflow, or from a Bioprinter. It sells for 10 credits and is mainly used for NuCaloric upgrades, as well as unlocking items from NuCaloric and Traxus vendors.
Dynamic Compounds
Dynamic Compounds are lightweight and reliable materials that are easy to recycle, making them very useful for crafting and upgrades. You can find them in Dire Marsh around the Complex area. They sell for 50 credits and are used in various upgrade systems.
Storage Drive
Storage Drive is a small data device that holds valuable colony-era information. You can find it in Dire Marsh around the Algae Ponds and AI Uplink, or at Core Storage. It sells for 10 credits and is used for NuCaloric upgrades, as well as unlocking items from NuCaloric and Traxus vendors.
Fractal Circuit
Fractal Circuit is a piece of circuit salvage, a digital processor that can boost both speed and storage. You can find it in the Perimeter at North Relay, in the Outpost at Flight Control, Dormitories, and Pinwheel Base, or at Core Storage. It sells for 50 credits and is mainly used for Sekiguchi upgrades and barter trades.
Drone Resin
Drone Resin is a salvage material harvested from drones, used for crafting and upgrading cyber-organic components. You can find it in Dire Marsh at Bio Research or from Tool Carts.
Deimosite Rods
Deimosite Rods are strong rod salvage made from material mined directly from Deimos. You can find them in Dire Marsh, around Maintenance, or inside an Arms Locker. They sell for 50 credits and are used for Traxus upgrades and barter trades.
Reclaimed Biostripping
Reclaimed Biostripping is a type of biostrip salvage a flexible, rubber-like material made from recycled biological waste. You can find it in the Perimeter at Hauler, in Dire Marsh around the Algae Ponds, or inside an Arms Locker. It sells for 10 credits and is mainly used for CyberAcme upgrades, as well as unlocking items in the NuCaloric and Traxus markets.
Altered Wire
Altered Wire is a type of wire salvage affected by unknown energies, giving it bursts of superconductive power. You can find it in the Perimeter at the Station, or in Munitions Crates inside locked rooms [Deluxe or higher]. It sells for 50 credits and is used for Traxus upgrades and barter trades.
Drone Node
Drone Node is a piece of node salvage, a digital component taken from a drone capable of independent thought. You can find it in the Outpost at Orientation, Pinwheel Base, and Processing, usually from a Tool Cart. It sells for 50 credits and is used for Arachne upgrades and barter trades.
Amygdala Drive
Amygdala Drive is a high-end drive salvage, an advanced storage device capable of mimicking biological memory responses. You can find it in the Perimeter at South Relay, in Core Storage, or inside locked rooms [Deluxe or higher]. It sells for 300 credits and is used for Sekiguchi upgrades and barter trades.
Sterilized Biostripping
Sterilized Biostripping is an advanced biostrip salvage made from reclaimed biological waste and treated with a strong bioagent, making it safe to handle. You can find it in the Perimeter at Hauler, in Dire Marsh around the Algae Ponds, inside an Arms Locker, or in locked rooms [Deluxe or higher]. It sells for 300 credits and is used for CyberAcme upgrades, as well as unlocking items in the NuCaloric and Traxus markets.
Anomalous Wire
Anomalous Wire is a high-grade wire salvage that’s been exposed to Tau Ceti IV’s strange energies, allowing for near-instantaneous data transfer. You can find it in the Perimeter at the Station, inside Munitions Crates, or in locked rooms [Deluxe or higher]. It sells for 300 credits and is used for Traxus upgrades and barter trades.
Biomata Node
Biomata Node is an advanced node salvage taken from a biomata, holding unknown cybernetic potential. You can find it in Dire Marsh at Bio-Research, from a Tool Cart, or inside locked rooms [Deluxe or higher]. It sells for 300 credits and is mainly used for Arachne upgrades and barter trades.
UESC Obedience Matrix
UESC Obedience Matrix is a control unit used for UESC ground troops. When held, you can feel a faint rhythmic pulse running through it. You can find it at UESC locations, in Supply Drops, or dropped by Priority Hostiles. It sells for 300 credits and is used to unlock items in the CyberAcme market.
Tarax Seed
Tarax Seed is a type of plant salvage. It’s mildly toxic if eaten, but the seeds can be processed to extract useful pharmaceuticals. You can find it in the Perimeter at Overflow, in Dire Marsh at the Greenhouse, inside Medical Cabinets, in open grassy areas, or in locked rooms [Deluxe or higher]. It sells for 300 credits and is used for NuCaloric upgrades and barter trades.
Neurochem Pack
Neurochem Pack is a chempack salvage containing neurological chemicals used to enhance biomata and other cyber-organic gear. You can find it in the Outpost at Pinwheel, inside Medical Cabinets, or in locked rooms [Deluxe or higher]. It sells for 50 credits and is used for NuCaloric upgrades and barter trades.
Tachyon Filament
Tachyon Filament is an advanced filament salvage that can arrange itself into intended shapes on its own. You can find it in Dire Marsh at the AI Uplink, from a Bioprinter, or in locked rooms [Deluxe or higher]. It sells for 300 credits and is used for Traxus upgrades and barter trades.
Centinite Rods
Centinite Rods are rod salvage made from a mysterious alloy that colonists collected from Tau Ceti IV before their disappearance. You can find them in Dire Marsh at Maintenance, inside Arms Lockers, or in locked rooms. They sell for 300 credits and are used for crafting and upgrade purposes.
Biomata Resin
Biomata Resin is a high-grade material harvested from biomata, used for crafting and reinforcing cyber-organic structures like bones. You can find it in the Outpost at Orientation, Pinwheel Base, and Processing, from a Tool Cart, or in locked rooms [Deluxe or higher]. It sells for 300 credits and is used for Arachne upgrades and barter trades.
Predictive Framework
Predictive Framework is a high-end drive and wire salvage. Its wiring can anticipate inputs before they happen, making it incredibly advanced for tech applications. You can find it in the Perimeter at the Station and South Relay, in Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for Traxus upgrades, Sekiguchi upgrades, and barter trades.
Enzyme Replicator
Enzyme Replicator is a top-tier node and chempack salvage a complex biological system capable of extending life. You can find it in the Outpost at Orientation, Pinwheel Base, and Processing, in Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for Arachne upgrades and barter trades.
Biolens Seed
Biolens Seed is a high-end lens and plant salvage an organic focusing medium used to build biological lasers. You can find it in the Perimeter at Overflow, in Dire Marsh around Quarantine and the Greenhouse, in Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for NuCaloric upgrades, MIDA upgrades, and barter trades.
Reflex Coil
Reflex Coil is a premium filament and resin salvage, a spool of myelin-coated filament used in creating biological synthetic systems. You can find it in Dire Marsh at the AI Uplink and Bio-Research, in Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for NuCaloric upgrades, Arachne upgrades, and barter trades.
Neural Insulation
Neural Insulation is a high-end biostrip and circuit salvage. It’s a specialized material used to insulate neural processes during data transfer. You can find it in the Perimeter at North Relay and Hauler, in Dire Marsh around the Algae Ponds, in the Outpost at Flight Control and Dormitories, in Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for NuCaloric upgrades, as well as unlocking items from NuCaloric and Traxus vendors.
Alien Alloy
Alien Alloy is a rare material that has both metallic and biological properties. You can find it in places like the Cryo Archive or inside locked rooms in Prestige areas. This material used for MIDA upgrades and for trading in certain barters. It usually sells for 4,000 credits.
Hazard Capsule
Hazard Capsule is a tightly sealed container that has a highly volatile substance, so it’s handled with extreme care. You can usually find it in places like the Cryo Archive or inside locked rooms in Prestige areas. The item sells for 4,000 credits and is used for NuCaloric upgrades and barter trades.
Synapse Cube
Synapse Cube is an important component used to help connect and manage electrical signals inside a cyborg shell. You can find it in places like the Cryo Archive or inside locked rooms in Prestige areas. The item sells for 4,000 credits and is used for Arachne upgrades and barter trades.
Deimosite Rods
Deimosite Rods are sturdy rods made from material mined directly from Deimos. You can find them in Dire Marsh, around the Maintenance area, or inside an Arms Locker. They sell for 50 credits and are used for Traxus upgrades and certain barter trades.
Plasma Filament
Plasma Filament is an enhanced salvage material used for advanced crafting and upgrades. You can find it in Dire Marsh at the AI Uplink, or get it from a standard Bioprinter. This item sells for 50 credits and is used for upgrades and trading.
Fungal Growth
Fungal Growth is a natural resource that usually appears in watery areas. It’s mainly collected for crafting and upgrade purposes. This material is used for NuCaloric upgrades and Traxus upgrades.
Paradox Circuit
Paradox Circuit is a piece of circuit salvage. It’s a special processor that can create a more powerful version of itself, which is why it’s called a Paradox Circuit. You can find it in the Perimeter at North Relay, in the Outpost at Flight Control, Dormitories, and Pinwheel Base, at Core Storage, or inside locked rooms [Deluxe or higher]. It sells for 300 credits and is used for high-tier upgrades and barter trades.
Polymer Wire
Polymer Wire is a type of wire made from organic polymers that are “grown” to conduct electricity. You can find it in the Perimeter at Hauler and South Relay, inside Munitions Crates, or in locked rooms [Deluxe or higher]. It sells for 50 credits and is used for Traxus upgrades, as well as unlocking items from NuCaloric and Traxus vendors.
Thoughtwave Lens
Thoughtwave Lens is a Deluxe-tier salvage item used in advanced tech upgrades. You can find it in Dire Marsh at Quarantine, from a standard Bioprinter, or inside locked rooms [Deluxe]. It sells for 50 credits and is used for MIDA upgrades and MIDA barter trades.
Volatile Compounds
Volatile Compounds are a type of compound salvage containing highly unstable chemicals stored in a special carrying case. Because of their unpredictable nature, they’re used for advanced tech and upgrades. You can find them in Dire Marsh around the Complex, in the Outpost at the Airfield and Pinwheel Base, inside Munitions Crates, or in locked rooms [Deluxe or higher]. They sell for 300 credits and are used for MIDA upgrades and barter trades.
Ballistic Turbine
Ballistic Turbine is a high-tier rods and compounds salvage item. It’s a powerful turbine component designed as an alternative to traditional positive displacement turbines. You can find it in Dire Marsh around the Complex and Maintenance areas, as well as in the Outpost, Lockdown Zones, or inside locked rooms [Superior or higher]. It sells for 1,000 credits and is used for Traxus upgrades, MIDA upgrades, and certain barter trades.
