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How to Perform All Super Finishers in WWE 2K25

Super Finishers in WWE 2K25 are powerful moves that can end matches instantly. Mastering them is key to dominating opponents. This guide covers how to execute every Super Finisher on PlayStation, Xbox, and PC, along with the best moves and tips to ensure victory in the ring. Let’s begin!

How to Perform a Super Finisher in WWE 2K25

In WWE 2K25, players can execute a Super Finisher by pressing R2 + X on PlayStation or RT + A on Xbox when prompted. However, this option only appears once all three Finisher slots are full, as Super Finishers serve as powerful, enhanced versions of a wrestler’s regular finisher.

To charge the Finisher Meter, players must deal significant damage using Light and Heavy attacks, Chain Wrestling, and diving moves. The fastest way to fill a Finisher slot is by successfully executing a wrestler’s Signature move when prompted, as it instantly fills one slot upon completion.

Performing Super Finishers in WWE 2K25

While WWE 2K25 features one of the largest rosters in wrestling game history, not every superstar has access to a Super Finisher. Similar to breaking the ring, executing this move requires selecting the right wrestlers. Typically, the most powerful or popular superstars, both male and female—will have a Super Finisher, especially if they occasionally perform one in real-life matches. 

Note: You can unlock more superstars with Super Finishers in WWE 2K25’s Showcase mode and MyRise. To check if a specific wrestler has one, visit the Extras menu under Roster or the Creations menu under Move-Set.

All Superstars Who Can Perform a Super Finisher in WWE 2K25

Not every wrestler in WWE 2K25 has access to a Super Finisher. These high-impact moves are reserved for select superstars and require specific conditions to execute. Below is a breakdown of all wrestlers who can perform a Super Finisher, along with how to trigger them.

Top-Rope Super Finishers

These moves require the superstar to be on the top rope before executing the attack:

  • AJ Styles – Spiral Tap (Opponent must be grounded)
  • Bianca Belair – 450 Splash (Opponent must be grounded)
  • Julius Creed – 450 Splash (Opponent must be grounded)
  • R-Truth – 450 Splash (Opponent must be grounded)
  • Rey Mysterio – Dragonrana (Opponent must be standing)
  • Vader – Diving Moonsault 6 (Opponent must be grounded)

Avalanche Super Finishers

These finishers require the opponent to be seated on the top rope, facing the ring:

  • Batista – Avalanche Powerbomb 2
  • Bayley – Avalanche Bayley to Belly
  • Becky Lynch – Avalanche Manhandle Slam
  • Braun Strowman – Avalanche Powerslam 2
  • British Bulldog – Avalanche Powerslam 2
  • Chyna – Avalanche Pedigree 1
  • Damien Priest – Super South of Heaven
  • Jade Cargill – Avalanche Jaded
  • Jim Neidhart – Avalanche Powerslam 2
  • Kane – Super Chokeslam 1
  • Randy Orton – Avalanche RKO
  • Rhea Ripley – Avalanche Riptide
  • Sami Zayn – Top Rope Brainbuster
  • Santos Escobar – Avalanche Phantom Driver
  • Triple H – Avalanche Pedigree 1
  • Undertaker ’90 – Super Chokeslam 1
  • X-Pac – Avalanche X-Factor

Middle Rope Super Finishers

These moves require the superstar to be on the middle rope or turnbuckle:

  • Charlotte Flair – Middle Rope Natural Selection (Must be in front of an opponent in the corner)
  • Hulk Hogan – Middle Rope Leg Drop 2 (Opponent must be grounded)
  • Ilja Dragunov – Super H-Bomb 1 (Opponent must be grounded)
  • Roxanne Perez – Middle Rope Code Red (Opponent must be standing)
  • Zelina Vega – Middle Rope Code Red (Opponent must be standing)

Ground-Based Super Finishers

These moves can be executed while standing near an opponent in specific positions:

  • Andre The Giant – Tombstone Piledriver 3 (From a standing start against a standing opponent)
  • Cody Rhodes – Cross Rhodes Trinity (Must be behind a standing opponent)
  • Gunther – Avalanche Powerbomb 1 (Against an opponent in the corner with their back turned)
  • Gunther – Elevated Boston Crab (Must be standing by the feet of a grounded opponent)
  • Kevin Owens – Package Piledriver (Opponent must be standing in front)
  • Kevin Owens – Apron Powerbomb (Opponent must be leaning against the ropes)
  • Michin – Package Piledriver (Opponent must be standing in front)
  • Natalya – Pin-Up Strong (Must be standing at the feet of a grounded opponent)
  • Pete Dunne – Better End (Must be in front of a standing opponent)
  • Roman Reigns – Superman Punch/Spear Combo (Must be running towards an opponent in the corner)
  • Seth Rollins – Springboard Stomp (Must be running towards an opponent in the corner)
  • Seth Rollins – Super Stomp (Must be on the top rope against a standing opponent)
  • Sheamus – Irish Curse/Brogue Kick Combo (Must be standing in front of a standing opponent)
  • Shinsuke Nakamura – Kinshasa ’72 (Must be standing in the corner against a grounded opponent)
  • Solo Sikoa – Stabbing Samoan Spikes (Must be standing by the head of a grounded opponent)
  • Solo Sikoa (Tribal Chief) – Samoan Spike 3 (Must be in front of a standing opponent)
  • The Iron Sheik – Back Suplex/Camel Clutch Combo (Must be behind a standing opponent)
  • The Undertaker – Leaping Tombstone Piledriver (Must be in front of a standing opponent)
  • The Undertaker – Hell’s Gate (Must be standing by the head of a grounded opponent)

John Cena’s Unique Super Finishers

John Cena has two Super Finishers with different execution requirements:

  • Double Attitude Adjustment 2 (Must be standing in front of a standing opponent)
  • Avalanche Attitude Adjustment (Opponent must be seated on the top rope, facing the ring)

Each of these Super Finishers requires precise timing and positioning, making them a game-changer in WWE 2K25. Mastering them will give you a major advantage in the ring!

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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