The Screaming Vault is one the Crimson Desert’s ancient ruins puzzles: a subterranean chamber of crumbling stones and cryptic sigils that test observation and pattern recognition. Whether you’re a completionist hunting every secret that the game holds or just looking to upgrade your character skills by getting the Abyss Artifact these ancient ruins hold, this guide walks you through the puzzle’s logic and solution. Below you’ll find a concise breakdown of the puzzle’s mechanics and a step by step solution.
Screaming Vault Ancient Ruins Puzzle Location

Head to the marked location shown in the above image in Demeniss near the farms. Try to identify the following ruins.

You’ll be able to see a point of interest marker on the map when you get close to the location of the ruins, you just need to go towards the point of interest and you should be able to see the ancient ruins in Azerian Estate, Golden Plains.


At the ruins, you should be able to see a path that leads downwards to the basement as shown in the above picture. Go down below and make your way inside and follow the path, you’ll eventually reach a room with traps, you need to get to the other side quickly before the traps start shooting, so make a run to the other side.

Once you reach the puzzle room, you’ll notice that the Abyss Cresset isn’t activated and you need to solve a puzzle in order to activate the abyss cresset.
How to Solve The Screaming Vault Ancient Ruins Puzzle
If you go inside any of the rooms, you’ll see a circular wheel that has a sigil on it. You’d have to turn these wheels in a specific position to the sigils and the clues for this puzzle isn’t inside the puzzle room itself, you have to scout the ruins’ surroundings to gather the clues about the sigil’s positioning.
Where to find the clues?

If you look at the walls in any of the rooms, you should see a map with three “X” marked spots. If you look at the map carefully, you’ll know that it’s a map of Demeniss, the farms to be precise. You can find these farms near the letters D and E on the map. Once you make your way to the farms, you’d have to look for scarecrows near the farms and the clues for the sigils will be on these scarecrows’ bodies.
For players who don’t want the hike to find these clues, you can check out the solution down below.
Screaming Vault Ancient Ruins Solution
You need to position the sigils exactly the way I’m gonna show you in the pictures below, the order of this doesn’t matter, what matters is the position. If the abyss cresset doesn’t activate even after you’ve done this, dont worry its because the sigil’s positioning is a bit off, so go back and check its positioning.

This sigil must be positioned as shown in the above picture, the triangle below and the circles on top.


Do the same with the other two as well, after it’s done the abyss cresset should be activated, if not then just wiggle these sigils and double check the positioning.

This puzzle doesn’t only reward you with an Abyss Artifact, it also gives you the Memory of Turbulence, which can be used to reveal unknown places on the map.
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