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All Secret Radio Frequencies in MGS Delta: Snake Eater

In MGS Delta: Snake Eater, the radio isn’t just for story calls it can also be used to restore stamina, call in support, cancel alerts, or even unlock doors. Some of these frequencies are hidden and change depending on your difficulty, while others are given to you right from the start. Knowing the right codes can make survival a lot easier, so here’s a full list of every secret and support frequency you can use throughout the game.

All Healing Radio Frequencies in MGS Delta: Snake Eater

Listening to certain radio tracks can restore Snake’s stamina, which really helps when you’re running low on food. Each song only works once per playthrough, and the radio frequency you’ll need changes depending on the difficulty you’re playing on.

  • Salty Catfish by 66 Boys
    • Easy: 140.01
    • Normal: 145.83
    • Hard: 146.07
    • Extreme: 141.42
  • Surfing Guitar by 66 Boys
    • Easy: 147.08
    • Normal: 148.39
    • Hard: 141.59
    • Extreme: 146.45
  • Rock Me Baby by 66 Boys
    • Easy: 140.52
    • Normal: 146.65
    • Hard: 143.83
    • Extreme: 148.66
  • Pillow Talk by Starry K.
    • Easy: 142.94
    • Normal: 148.96
    • Hard: 144.25
    • Extreme: 140.16
  • Don’t Be Afraid by Rika Muranaka
    • Easy: 149.53
    • Normal: 141.85
    • Hard: 144.63
    • Extreme: 149.39
  • Sailor by Starry K.
    • Easy: 147.59
    • Normal: 143.32
    • Hard: 143.97
    • Extreme: 142.42
  • Jumpin’ Johnny by Chunk Raspberry
    • Easy: 144.06
    • Normal: 144.86
    • Hard: 147.96
    • Extreme: 148.78
  • Sea Breeze by Sergei Mantis
    • Easy: 141.42
    • Normal: 142.09
    • Hard: 145.72
    • Extreme: 145.18

All Fire Support Frequencies in MGS Delta: Snake Eater

You can use these frequencies to call in air support, but only at certain outdoor spots. The codes are different depending on your difficulty, and you’ll need to interrogate a soldier first to actually get them. The first time you pull it off, you’ll even unlock a trophy.

Bolshaya Past South

  • Easy: 140.73
  • Normal: 141.62
  • Hard: 147.23
  • Extreme: 146.14

Bolshaya Past Base

  • Easy: –
  • Normal: –
  • Hard: 148.63
  • Extreme: 148.17

Ponizovje West

  • Easy: 145.28
  • Normal: 142.12
  • Hard: 140.36
  • Extreme: 143.20

Ponizovje Warehouse: Exterior

  • Easy: 143.89
  • Normal: 147.32
  • Hard: 144.19
  • Extreme: 148.98

Ponizovje Warehouse

  • Easy: 144.03
  • Normal: 148.56
  • Hard: 144.19
  • Extreme: 140.22

Graniny Gorki Lab – Exterior Yard

  • Easy: 143.61
  • Normal: 146.74
  • Hard: 142.91
  • Extreme: 147.82

Svyatogornyj West

  • Easy: 144.93
  • Normal: 141.31
  • Hard: 149.84
  • Extreme: –

Svyatogornyj East

  • Easy: 147.04
  • Normal: 149.29
  • Hard: 141.79
  • Extreme: 145.80

Krasnogorje Mountain Base

  • Easy: 143.98
  • Normal: 145.68
  • Hard: 149.52
  • Extreme: 141.03

Krasnogorje Mountainside

  • Easy: 144.93
  • Normal: 147.90
  • Hard: 149.12
  • Extreme: 146.46

Krasnogorje Mountaintop

  • Easy: 143.56
  • Normal: 140.09
  • Hard: 142.29
  • Extreme: 145.99

Zaozyorje East

  • Easy: 149.06
  • Normal: 146.33
  • Hard: 148.31
  • Extreme: 146.82

All Cancel Alert Frequencies in MGS Delta: Snake Eater

If Snake gets spotted, you can sometimes use the radio to end the alert or evasion phase, but only if you’ve unlocked the right code. Keep in mind, it only works when you’re already in Caution or Evasion status.

  • Bolshaya Past South
    • Easy: 140.73
    • Normal: 141.62
    • Hard: 147.23
    • Extreme: 146.14
  • Bolshaya Past Base
    • Easy: –
    • Normal: –
    • Hard: 148.63
    • Extreme: 148.17
  • Ponizovje West
    • Easy: 145.28
    • Normal: 142.12
    • Hard: 140.36
    • Extreme: 143.20
  • Ponizovje Warehouse: Exterior
    • Easy: 143.89
    • Normal: 147.32
    • Hard: 144.19
    • Extreme: 148.98
  • Ponizovje Warehouse
    • Easy: 144.03
    • Normal: 148.56
    • Hard: 144.19
    • Extreme: 140.22
  • Graniny Gorki Lab – Exterior Yard
    • Easy: 143.61
    • Normal: 146.74
    • Hard: 142.91
    • Extreme: 147.82
  • Svyatogornyj West
    • Easy: 144.93
    • Normal: 141.31
    • Hard: 149.84
    • Extreme: –
  • Svyatogornyj East
    • Easy: 147.04
    • Normal: 149.29
    • Hard: 141.79
    • Extreme: 145.80
  • Krasnogorje Mountain Base
    • Easy: 143.98
    • Normal: 145.68
    • Hard: 149.52
    • Extreme: 141.03
  • Krasnogorje Mountainside
    • Easy: 144.93
    • Normal: 147.90
    • Hard: 149.12
    • Extreme: 146.46
  • Krasnogorje Mountaintop
    • Easy: 143.56
    • Normal: 140.09
    • Hard: 142.29
    • Extreme: 145.99
  • Zaozyorje East
    • Easy: 149.06
    • Normal: 146.33
    • Hard: 148.31
    • Extreme: 146.82

All Door Unlock Frequencies in MGS Delta: Snake Eater

Later on, when you’re inside Groznyj Grad, you’ll need to tune into certain frequencies to open locked doors while wearing the scientist disguise. The exact codes change a bit depending on your difficulty.

Groznyj Grad Weapons Lab East Wing 1F – Eastern Door

  • Easy: 148.13
  • Normal: 148.13
  • Hard: 141.41
  • Extreme: 141.06

Groznyj Grad Weapons Lab East Wing 2F – Northern Door

  • Easy: 147.86
  • Normal: 147.86
  • Hard: 147.86
  • Extreme: 149.48

Groznyj Grad Weapons Lab East Wing 1F – Western Door

  • Easy: 145.86
  • Normal: 145.86
  • Hard: 146.95
  • Extreme: 142.81

Groznyj Grad Weapons Lab East Wing 2F – Southern Door

  • Easy: 143.45
  • Normal: 143.45
  • Hard: 140.30
  • Extreme: 142.57

Groznyj Grad Prison Cell Door

  • Easy: 144.75
  • Normal: 144.75
  • Hard: 144.75
  • Extreme: 144.75

All Other Frequencies in MGS Delta: Snake Eater

Not every frequency is hidden; some are given to you right away during the Virtuous Mission and Operation Snake Eater. These let Snake contact his support team:

  • Major Zero (Major Tom): 140.85
  • Para-Medic: 145.73
  • Para-Medic (Save): 140.96
  • The Boss (Virtuous Mission only): 141.80
  • Sigint: 148.80
  • EVA: 142.52

Make sure to keep these handy. Para-Medic’s save line is a must, and EVA’s frequency becomes especially important later in Operation Snake Eater.

Harry S
Harry Shttp://patchcrazy.co.uk
Harry Smith has played video games since the early 2000s, starting with the original CoD and Doom 3. He has spent countless hours playing games of varying genres. His deep understanding of modern game mechanics puts him in the prime position to understand the gaming industry and write intuitive guides.Before founding Patch Crazy, Harry S freelanced for 10 years, working for several gaming publications.
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