In Stellar Blade’s “Scarlet and Volt’s Situation” DLC mission, you’ll join Scarlet and Volt on an adventure through the Wasteland. Your goal is to help EVE recover a stolen hat from a rogue drone. In this guide, we’ll walk you through how to start the quest, where to go, and how to survive each wave of combat, all the way to beating the Corrupter boss.
How to Start the Scarlet and Volt’s Situation
Scarlet and Volt’s Situation is the first mission in the Stellar Blade Nikke DLC. In this quest, Scarlet asks EVE to head into the Wasteland and recover a stolen hat from a rogue drone. The mission plays out in five waves of combat, where you’ll be facing off against groups of Naytiba enemies. The final wave features a tougher enemy, a Corrupter boss fight. You will obtain Rapi’s Hat, an important item, when you have vanquished every wave. Return it to Scarlet to finish the task. She will reward you with two Bone-Wrenches.
Scarlet and Volt’s Situation Quest Guide
Volt will fly towards the direction of the location where a drone was last spotted if you accept Scarlet’s task. Proceed south of the Scrap Yard to the northeastern section of the Wasteland. Use the fast travel point, which is situated immediately east of the destination area, to save time. From the supply camp south of Scarlet, it’s a brief drive to reach there. When you arrive, Volt will be barking at a drone that is positioned near a precipice on top of some boxes. Scale the boxes and interact with the drone to start the process.
First Wave: Prioritise the Most Dangerous Enemies
First, remove the Turret Droid from the elevated platform. Get rid of it as soon as possible because it hits strongly and can quickly damage your cover. Go for the two Wasters next, followed by the Cricket Boomer, which drops a destructive area-of-effect (AOE) that, if you’re not careful, will gradually deplete EVE’s health.
The barnacle should come last. Although it is fully shielded, it does not attack. The only way to harm it is to shoot its bare head. Watch for a small wandering robot running around the battlefield. If you shoot it, it explodes and stuns enemies nearby. Try to blow it up near the Barnacle so you can hit its weak spot while it’s stunned.
Second Wave: Clear the High Ground First
Once more, eliminate the upper platform’s two Turret Droids first. They’re the biggest threat. If you spot a yellow robot up there, shoot it to cause an explosion it’ll make quick work of those turrets. If your Burst is ready, now’s a great time to use it to damage multiple enemies at once. Keep shooting enemies to build your Burst gauge.
We recommend using the triangle Burst here, it summons Adam and Lily to deal big AOE damage across the whole battlefield. Also, a green wandering robot may show up after enough enemies are down or after you use your Burst. You can heal EVE by shooting it to obtain a recovery bar.
Third Wave: Lots of Turrets, Stay Sharp
This wave is a little more difficult. There will be a Guard Turret on the ground that shoots strong AOE bullets, as well as three Turret Droids on top. Clear them out fast, or you’ll constantly have to switch cover to stay safe. Once the turrets are down, use your Burst to wipe out the remaining enemies. You’ll also see a floating box robot if you shoot the small robot on its head, it explodes and deals big damage to enemies nearby.
Fourth Wave: Get Ready for the Boss
Near your cover, four Mutated Mites charge at you and detonate as soon as the wave begins. You can dodge them by switching cover, but it’s better to shoot them and build up your Burst meter for the boss fight.
Final Wave – Boss Fight: Corrupter
The final wave consists of a boss fight with the Corrupter. It’s a tanky enemy with several health bars, and two main attacks both deal lingering damage, so you’ll need to keep switching cover to avoid getting hit.
We recommend using the X Burst here. It gives EVE unlimited ammo and turns your shots into a powerful laser, perfect for melting through the boss’s health quickly. The yellow globe projectile from the Corrupter can quickly deplete your health because it leaves behind a poison AOE. Change to the other cover right away if you notice it charging.